Build Your Own Arcade Controls Forum

Main => Buy/Sell/Trade - non-retail => Topic started by: KSKID on February 04, 2005, 12:14:49 pm

Title: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: KSKID on February 04, 2005, 12:14:49 pm
I have for free to anyone coming to pickup a gutted nintendo VS. cocktail cabinet in good shape, nothing in metal cabinet, no wiring, power supply, monitors etc. No coin boxes. this is FREE to whomever may want it.

i also have available for the same cabinet, one working monitor, and the glass, monitor bezels that cover the monitors, will let go for reasonable price. I also have a working Nintendo Vs. working board that currently has the golf roms on it., i have the coin mechs and a few instruction sheets with protective covers.
Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: ratabase1 on February 04, 2005, 12:29:08 pm
Where are you located?
Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: Lilwolf on February 04, 2005, 12:32:51 pm
double the where are you?

Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: KSKID on February 04, 2005, 12:42:11 pm
i am in NE Kansas around town of Marysville. 2 hours from Topeka, 2.5 hours from N. Kansas City.
Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: ChadTower on February 04, 2005, 01:34:01 pm
That would make a pretty cool Vectormame.
Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: KSKID on February 04, 2005, 01:45:21 pm
That would make a pretty cool Vectormame.

yeah, thought about it, but dont want to mess with... you could have color monitor on one side, and b&w on the other.
Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: ChadTower on February 04, 2005, 01:49:23 pm
Actually, I was thinking more head to head vector game.
Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: KSKID on February 04, 2005, 03:02:59 pm
Actually, I was thinking more head to head vector game.

that would be an expensive mame vector game, with two color or two b&w vector monitors.

you would have to come up with a way to split the video signal to drive two monitors though.
Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: ChadTower on February 04, 2005, 04:44:01 pm
Nah, two ZVGs on two ports.  Remember, the ZVG is not a video card.  Considering that there ARE no head to head vector games, that's your biggest challenge, but I'm working on that.
Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: KSKID on February 04, 2005, 04:58:26 pm
Nah, two ZVGs on two ports.
Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: ChadTower on February 04, 2005, 05:01:15 pm
So, how would you implement two separate upright vectormame cabinets without two ZVGs?
Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: KSKID on February 04, 2005, 05:22:47 pm
dont know, this is your pipe dream not mine....i am just along for the ride :-)

Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: DarkKobold on February 04, 2005, 07:41:58 pm
Actually, the ouptut to the vector monitor is just 3 analog plus minus swings.  X, Y, and Z (blanking), so basically,.....
 Ok, after considering what i said, it isn't very basic. If you model both vector monitors as a resistance and capacitance, and figure out some EE crap I've long sense forgotten you could do it.
Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: ChadTower on February 05, 2005, 09:43:25 am
Yes, by my vision isn't a duplicated signal, it's independent signals.
Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: Kremmit on February 05, 2005, 09:06:54 pm
Nah, two ZVGs on two ports.  Remember, the ZVG is not a video card.  Considering that there ARE no head to head vector games, that's your biggest challenge, but I'm working on that.

"..working on that"  Working on a 2 player simultaneous vector game rom? 

Sir, you intrigue me.
Title: Re: FS + FREE Nintendo VS. Cocktail Cabinet + Parts
Post by: ChadTower on February 05, 2005, 11:20:24 pm
Shhhh.  These things take much time.   ;)