Build Your Own Arcade Controls Forum
Main => Buy/Sell/Trade - non-retail => Topic started by: KSKID on February 04, 2005, 12:14:49 pm
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I have for free to anyone coming to pickup a gutted nintendo VS. cocktail cabinet in good shape, nothing in metal cabinet, no wiring, power supply, monitors etc. No coin boxes. this is FREE to whomever may want it.
i also have available for the same cabinet, one working monitor, and the glass, monitor bezels that cover the monitors, will let go for reasonable price. I also have a working Nintendo Vs. working board that currently has the golf roms on it., i have the coin mechs and a few instruction sheets with protective covers.
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Where are you located?
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double the where are you?
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i am in NE Kansas around town of Marysville. 2 hours from Topeka, 2.5 hours from N. Kansas City.
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That would make a pretty cool Vectormame.
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That would make a pretty cool Vectormame.
yeah, thought about it, but dont want to mess with... you could have color monitor on one side, and b&w on the other.
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Actually, I was thinking more head to head vector game.
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Actually, I was thinking more head to head vector game.
that would be an expensive mame vector game, with two color or two b&w vector monitors.
you would have to come up with a way to split the video signal to drive two monitors though.
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Nah, two ZVGs on two ports. Remember, the ZVG is not a video card. Considering that there ARE no head to head vector games, that's your biggest challenge, but I'm working on that.
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Nah, two ZVGs on two ports.
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So, how would you implement two separate upright vectormame cabinets without two ZVGs?
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dont know, this is your pipe dream not mine....i am just along for the ride :-)
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Actually, the ouptut to the vector monitor is just 3 analog plus minus swings. X, Y, and Z (blanking), so basically,.....
Ok, after considering what i said, it isn't very basic. If you model both vector monitors as a resistance and capacitance, and figure out some EE crap I've long sense forgotten you could do it.
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Yes, by my vision isn't a duplicated signal, it's independent signals.
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Nah, two ZVGs on two ports. Remember, the ZVG is not a video card. Considering that there ARE no head to head vector games, that's your biggest challenge, but I'm working on that.
"..working on that" Working on a 2 player simultaneous vector game rom?
Sir, you intrigue me.
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Shhhh. These things take much time. ;)