Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: Demon-Seed on January 03, 2005, 07:13:29 pm
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Hey
I have been working on getting my cabinet to run without seeing windows etc..... the info on the board has been very helpful.. I got it all working....
see bios 1st, then custom Demoncade loading screen, then right into Mamewah.. all windows xp screens, logon screens, taskbar etc is gone!
only problem was mouse.. I messed with transparent mouse icons but when windows boots it still flashed a white mouse for second or two no matter what i did...
I read how to disable the mouse and it removed it totally!!! heres how I did it in xp:
For all non-germans:
"HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\Mouclass" to 4 to disable the mouse.
You can alternativly use for Win 95/98
c:\windows\rundll.exe mouse,disable c:\windows\rundll.exe keyboard,disable
OKAY now the big BUT..it worked perfect....however ZSNES would not run.. all other emus run perfect no problems.. with ZSNES it would give a directx input error. as soon as I changed the mouse to back on it worked.. I am guessing that directx looks for something?? I am not sure.. if anyone can solve that part it should work fine...... did for me just not with ZSNES.
good luck
JIM
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....however ZSNES would not run.. all other emus run perfect no problems.. with ZSNES it would give a directx input error. as soon as I changed the mouse to back on it worked.. I am guessing that directx looks for something?? I am not sure.. if anyone can solve that part it should work fine...... did for me just not with ZSNES.
I don't know how to solve the problem, but sounds like ZSNES uses directInput for mouse input (like mame), but crashes if it can't find a mouse (unlike mame). Not good error checking on ZSNES's part, if that's what' going on.
What does the error say?
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Well, not a resolution but be aware (if your not) that a new version of ZSNES came out a couple of days ago. It's a long shot but if your not using it already maybe it will solve your mouse issue.
John
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....however ZSNES would not run.. all other emus run perfect no problems.. with ZSNES it would give a directx input error. as soon as I changed the mouse to back on it worked.. I am guessing that directx looks for something?? I am not sure.. if anyone can solve that part it should work fine...... did for me just not with ZSNES.
I don't know how to solve the problem, but sounds like ZSNES uses directInput for mouse input (like mame), but crashes if it can't find a mouse (unlike mame). Not good error checking on ZSNES's part, if that's what' going on.
Well, zSNES has required a mouse for a long time, so it's not really surprising.
I THINK you can use the DOS version, and pass the command-line options to disable the frontend, and it'll work with no mouse. Dunno if there's anything remotely similar for the win version.
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Hey
Its not a big deal to me I still use the mouse in mamewah..maybe some others can try and advise