Build Your Own Arcade Controls Forum

Main => Main Forum => Topic started by: krick on December 18, 2004, 10:19:35 pm

Title: mame artwork files?
Post by: krick on December 18, 2004, 10:19:35 pm
Is anyone out there using the mame artwork files in their MAME build on an arcade monitor?

I never really paid attention to them until I discovered all the DAT files on the CLRMamePro site.

I know the samples are needed but I always just assumed that the artwork files were bezels or something.  It seems that they more than that.

I'm just trying to figure out if I should go download them or not.
Title: Re: mame artwork files?
Post by: KrawDaddy on December 18, 2004, 11:36:10 pm
The art files are zipped up and include differant componants such as bezels and backdrops.  Backdrop artwork is nice for asteroids and warlords etc. I personaly dont use the bezels, however, I would if I used a higher resolution.
Title: Re: mame artwork files?
Post by: Thenasty on December 19, 2004, 09:49:29 pm
some games are really hard or impossible to play without the artwork.
Try and play Frogs for example.
Alot of 70's game such as Botohill really need those artwork.
Title: Re: mame artwork files?
Post by: krick on December 20, 2004, 12:58:29 am
Does mame automatically use any artwork placed in the artwork directory?

I assume that artwork that is a background or overlay will work fine on an arcade monitor but I think bezels would cause a problem.  Is there any way to easily know what stuff is necessary (and will work on an arcade monitor) and what is just fluff (bezels)?
Title: Re: mame artwork files?
Post by: Thenasty on December 20, 2004, 08:43:22 am
just leave artwork on and bezel off in your INI file.