The NEW Build Your Own Arcade Controls
Main => Main Forum => Topic started by: 1UP on September 15, 2002, 02:03:47 am
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My final design for a fully integrated rotating CP! Here's a 3D rendering. I've got about 2 hours worth of work and then it's done. Much purtier than the prototype...
(http://www.1uparcade.com/images/posts/CProtation.gif)
I'll be updating my site soon with pics of design, construction, and my first Mame party! Stay tuned... 8)
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thqat is sweet!
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But the question is: Does your monitor rotate too? *giggles*
Kidding... great design. How do you prevent the wires from tangling? Do you have to remember which direction you rotated it last and go backwards the next time?
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But the question is: Does your monitor rotate too? *giggles*
Kidding... great design. How do you prevent the wires from tangling? Do you have to remember which direction you rotated it last and go backwards the next time?
Nope, I wouldn't leave things to chance like that. The panels don't really rotate all the way around like that, it was just easier to loop the animation that way. There is a metal plate on the inside wall of the cab that stops a screw on the panel end plate. This way the panels can only rotate 240 degrees in either direction. The Star Wars yoke is too big to fit thru underneath the monitor, so it's impossible to rotate 360 like that anyway. The axles are short PVC tubes so the wires actually pass thru them, and then they go thru a routered 3/4" slot along the right side of the cabinet.
BTW, I'm temporarily using an old 21" TV for the monitor (the picture is about as big as it looks in the rendering), which already seems big enough to play vertical games on. But I've left enough room inside to mount a WG 27" arcade monitor in a couple months. That should be more than adequate... ;D
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how do you use a rotated monitor ? i mean everyuthiung would be sideways or are there drivers that rotate everything?
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how do you use a rotated monitor ? i mean everyuthiung would be sideways or are there drivers that rotate everything?
You can set up Mame to rotate the picture 90 degrees, but I'm not interested in that. I'm not such a purist that I'm going to bother spending time building the hardware to rotate a monitor, which has to be pretty small in order to rotate anyway. If you can't stand the small picture when playing verticals on a horizontal screen, I say get over it or just get a bigger monitor. ;)
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im ordering a video output cable and putting on a video impuit cardlol tv in tv out
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how do you use a rotated monitor ? i mean everyuthiung would be sideways or are there drivers that rotate everything?
Do you use mame32 or commandline mame?
at commandline use -ror or - rol (rotation right or left).
There's also flipx and flipy.
in mame32 goto the game's properties, it's in there somewhere.
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Looks really sharp. I admire your ingenuity and craftsmanship.
BobA
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Hey 1up, Great job on the design, and nice animation too :D
You may have beat me to the finish for the first 'completed' rotating control, but Ill have mine done someday... ;D
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Yeah, uh, mine should be done by now! 2 hours worth of work but I'm just waiting for CP art now! Damn Kinko's! :P