Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: rchadd on October 13, 2004, 07:31:51 pm
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tempest is recorded as being a vertical game - so i put "ror 1" in its ini file
when it plays there is obviously detail missing off the edges of the screen.
then when playing there is a strange panning affect with the screen that displays the off screen detail.
is this something to do with the resolution that is being chosen by the avga?
i do not specify a resolution in the ini file
is there a specific resolution that i should use to display tempest perfectly in vertical orientation?
not i also see the display panning affect when playing Star Wars - not sure if this is same issue. maybe related to resolution chosen for vector games?
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I have mine running in an Arcade Monitor/Vertically but not w/AVGA and my setting for Vector is 640x260 @60hz this is w/Advmame.
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it looks perfect using this resolution ;D
many thanks!
also works well for asteroids and battlezone