Build Your Own Arcade Controls Forum
Main => Everything Else => Topic started by: DYNAGOD on October 01, 2004, 08:00:55 am
-
---From click-stick.com----
:'(
its a sad day...yet another fantastic 2D franchise doomed, i mean converted to 3D..
http://www.gamekult.com/tout/actus/articles/A0000036736.html?nopub=1&temp=622409200425234316 (http://www.gamekult.com/tout/actus/articles/A0000036736.html?nopub=1&temp=622409200425234316)
and its confirmed from SNK playmore...
disgusting...
-
eh i dont think its that bad... they already have 6 2d games and their gameplay is pretty much the same everytime. i still love em but, i think it might be decent in 3d
-
awesome
-
i just think it shows a lack of creativity on the part of snk playmore..
if you want to make a new 3d title why not make something new instead of resting on the laurels of a well founded 2d title.
it looks like a childrens version of RTCW.
-
The screenshots look cool!
-
its not about creativity.
its about Money in the bank
Metal slug sells for them.
-
its not about creativity.
its about Money in the bank
Metal slug sells for them.
SNK is copying Nintendo.... Release old stuff on a new platform and wait for the cash to come in..
-
I saw these screens a while ago on gamespot and they made me sad. I think SNK just killed metal slug. :'( If they must convert it to 3D, I think they should have kept it sidescrolling with 3D graphics.
-
If they must convert it to 3D, I think they should have kept it sidescrolling with 3D graphics.
definelty ,that i could have handled..
-
How about Out Run 2?
-
The fact is, that 3d game engines make it quite easy (relativly) nowadays to create a game. In my opinion, they are trying to keep the original look and feel of the game but just do it in 3d. I don't know anything about how good the gameplay will be, but the images look good.
On a related note, check out this custom 3d model of the Metal Slug tank someone on cgtalk.com made...
(http://www.cgnetworks.com/gallerycrits/111147/111147_1096490877_medium.jpg)
-
I think Tycho from Penny Arcade described the conversion best:
There are two branches to the discussion, one of which focuses on the mad rush to convert perfectly solid, genre defining 2d games into three dimensional piles of dog****. The urge must just be overwhelming, because the results of this process are almost universally reviled. Gaze ye upon the insulting, monstrous Metal Slug 3D, for example. It is true that when the Metal Slug series began, technology of the sort used to project 3D scenes like that was not available. The presumption, I suppose, is that if two Ds are good, then three Ds must be glorious beyond imaginings. When they sodomize classics in this way, do they think of themselves as selfless intercessors between the technology gods and huddling, primitive peoples? Do they imagine that they are engaged in a work of unalloyed benevolence?
As it turns out, just because we can manipulate 3D images doesn't mean that they are the ultimate solution for every task, in terms of the gameplay or in any other kind of terms. There are still marvelous possibilities inherent in the 2D plane which we have not discovered yet, and maybe we won't ever, because that third dimension draws a man, like a nipple. When I play a game in the Guilty Gear series or pop in the punishing Viewtiful Joe, I breathe a sigh of relief. Somewhere, someone was able to resist the siren call.
-
Jakobud, is there a hi-res version of that pic? I tried searching the site you said it was from and I couldn't find it...
-
3d versions of 2d game series usually blow, but who can blame them for cashing in. I also like the idea of a 3d side scrolling Metal Slug tho.
One thing that annoys me about 3d games is the majority of them have dodgy collision detection or objects going through each other etc. I wish they would concentrate on perfecting that before seeing how many more trillian polygons they can display or how many filters and effects they can apply.
-
great quote octopus ;D
-
I saw this also, and was reminded of the upcoming 3D version of Advance Wars for the Gamecube. When I first saw that at E3, I was utterly confused as to why they would even think about doing that. Not about turning it into a 3D - strategy games can usually be in 2D or 3D, that doesn't really matter that much in the end. What they did though is make it an action game. eww...
http://www.gamespot.com/gamecube/strategy/advancewarsunderfire/preview_6098053.html
-
Yuck, this is a clear indication that the suits at SNK do not understand their core audience. They probably see projected sales figures for FPS games like Doom3 and Half Life 2 and decide to convert metal slug into an ugly 3d FPS like game.
Why couldn't they just follow what Konami did with Contra. Update the 2d spites with 3d object but leave it in an arcade feeling 2d gaming plane (albiet from different 3d perspectives).
If you want to see what Metal Slug 3d should have been like, then look at Dolphin Blue from Sammy for the Atomiswave hardware platform. You can see a movie here:
http://www.insertcredit.com/features/london2003/sammy/dolphinblue.avi (http://www.insertcredit.com/features/london2003/sammy/dolphinblue.avi)
and writeup here:
http://www.insertcredit.com/features/london2003/sammy/ (http://www.insertcredit.com/features/london2003/sammy/)
-
lets not knock all 3d conversions of great 2d games. Mario 64 was one of the greastest games i ever played.
-
nintendo understands their customers needs and desires, SNK is becoming far to detached and is clearly making decisions based on raw market analysis, not customer feedback and input.
Ive never seen a company recycle titles like snk does..and when they finally do decide to take a departure what do they do, they plan to butcher metal slug..
let us not all forget the hyper 64 ::)
stick ya what you know..you know :P
with that said let me add this, i hope i get to eat my words and it totally kicks ass!! but to be honest my reality driven ,grounded senses tell me otherwise..
-
There are a few good ones like mario64 and castlevania: Lament of Innocence. THere are some others, but you get the idea.
-
This is as high res as I can find:
(http://www.cgnetworks.com/gallerycrits/111147/111147_1096490877.jpg)
And here's one modeled by someone else I believe:
(http://www.warped.nl/STUFF/metalslug_3dlow.jpg)
-
I don;t think this is going to work out. Think of all the 2D platformers that failed in 3D. Contra, Cstlevania, etc..
Now, if it was in 2.5D like Strider 2 that would be cool.
-
Not all ex-2d games are bad. we should just wait