Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: Trimoor on September 16, 2004, 12:08:25 am
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Can anyone tell me how to compile the mame source in M$ Visual C++?
I'm using version 6.0.
Thanks!
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There's VSMAME but I think they might be completely .NET now. They use to have VS6 builds.
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I thought that what fastmame was
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I thought that what fastmame was
Check out http://www.vcmame.net/ the VS projects have been updated to v85
FastMAME is MAME compiled using the Intel compiler not the MS VC Compiler
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read above lokki :)
srp already mentioned that site and as he said... its visual studio 7 (.net) only.
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If you check that site, though, you'll notice that a VC6 version was put up.
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read above lokki :)
srp already mentioned that site and as he said... its visual studio 7 (.net) only.
srp mentioned vsmame the correct name is vcmame that is why I added the address. Up until the release 85 vcmame included projects for both VS 7 and VS 6.
Also it is fairly easy to convert the projects from VS 7 to VS 6.
I routinely use VCmame (with VS 6) to debug MAME (never figured out how to use gdb)
Mish mentioned that he will probably not updated vcmame for a while. But it is normal for vcmame to skip a version or two.
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Okay, I got the files, but what do I do with them?
(I am new to VC++)
Can anyone point me to a tutorial?
I would compile with the standard mame utility, but I have to download so many things, put them together in just the right way, etc...
I'd like to start editing the source, but I have no idea how to get started.
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Okay, I got the files, but what do I do with them?
(I am new to VC++)
Can anyone point me to a tutorial?
I would compile with the standard mame utility, but I have to download so many things, put them together in just the right way, etc...
I'd like to start editing the source, but I have no idea how to get started.
If you have V Studio install double click on the vcmame.dsw And compile