Build Your Own Arcade Controls Forum

Main => Everything Else => Topic started by: Floyd10 on August 26, 2004, 11:25:43 pm

Title: BYOME
Post by: Floyd10 on August 26, 2004, 11:25:43 pm
Build your own Magic Eye.

I know the story behind it and the science, but how the ---fudgesicle--- do you make one? I am VERY Interested in this Idea, and I should probably google it before posting here. Oh well.
Title: Re:BYOME
Post by: Snarbald on August 26, 2004, 11:35:00 pm
There are photoshop filters you can get to make them. I can't remember the name of the specific filter though....this is gonna bug me now...
Title: Re:BYOME
Post by: Pieman2004 on August 27, 2004, 02:50:28 pm
Hmm what is a magic eye
Title: Re:BYOME
Post by: JoyMonkey on August 27, 2004, 05:10:53 pm
I remember years ago there was an Amiga program for generating them from greyscale images. It didn't work great, but then again- maybe I'm just not cross-eyed enough.
Title: Re:BYOME
Post by: RacerX on August 27, 2004, 05:58:49 pm
Hmm what is a magic eye

http://www.magiceye.com/ (http://www.magiceye.com/)
Title: Re:BYOME
Post by: Lilwolf on August 31, 2004, 12:54:55 pm
My boss used to have a program to do that... He wanted to make buisness cards..  But it ended up that you need the image to be a certain size to really work.
Title: Re:BYOME
Post by: melarky on August 31, 2004, 03:09:21 pm
I used to play around with these (there are all sorts of ways to make these, you can actually make them using text, but it's been to long to remember all those little tricks).  There is a program I used to use to make them, it's a pretty basic paint program where each color is a different depth.  If you play around with it, you can get some good results.  The program is called RDSdraw, you can get it from http://home.rotfl.org/prg/rdsdraw/rdsdraw.html.  Hope that helps.
Title: Re:BYOME
Post by: iwillfearnoevil on August 31, 2004, 03:11:35 pm
My boss used to have a program to do that... He wanted to make buisness cards..  But it ended up that you need the image to be a certain size to really work.

business cards can't be too much smaller than the telephone cards and other junk below:
http://www.magiceye.com/samples.html
Title: Re:BYOME
Post by: Floyd10 on August 31, 2004, 04:29:12 pm
I used to play around with these (there are all sorts of ways to make these, you can actually make them using text, but it's been to long to remember all those little tricks).  There is a program I used to use to make them, it's a pretty basic paint program where each color is a different depth.  If you play around with it, you can get some good results.  The program is called RDSdraw, you can get it from http://home.rotfl.org/prg/rdsdraw/rdsdraw.html.  Hope that helps.

tytyty!
Title: Re:BYOME
Post by: patrickl on August 31, 2004, 08:13:01 pm
Isn't RDSDraw a bit  different? The principle is the same, but it doesn't work with graphic images. It looks like static out of which an image will appear. The big hit with Magic Eye is that you get cool images. At the time I actually wrote a program that could create Magic Eye images myself. By the time I finished it I got bored though. I would have liked to have done some moving images. Allthough my 486 was not really powerful enough for that (you need pretty high res images to get enough distinct depths).

BTW another easy way to create a similar optical illusion (also used by Magic Eye) is to simply put some images in rows with images in the rows spaced differently.

How about some dorky ASCII 3D to show the principle ;)



p                    p                    p                    p                    p                    p
     a                   a                   a                   a                   a                   a
        t                  t                  t                  t                  t                  t
            r                r                r                r                r                r                r
      i              i              i              i              i              i              i              i
          c            c            c            c            c            c            c            c            c
        k           k           k           k           k           k           k           k           k           k
           l           l           l           l           l           l           l           l           l           l