Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: jeditsp on July 31, 2004, 10:30:03 pm
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I just saw this the other day browsing the net about optical light guns for the PC.
http://www.r0r3.com/productsusbopticalgun.htm
It lets you interface Happ Optical Light guns with your pc via usb.
My question is if anyone has ever tried this product with MAME and gotten it to work? If so how well does it work? And will it work with say a WG92000, arcade monitor or happ controls vision pro, or standard pc monitor?
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Drooollll.....
Oh, someone say it works with mame!
Later,
dabone
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Interesting set of specs. I wonder how new this product is? If you want someone to try it PM kevsteele :)
# SVGA Compatible from 640x480@ 60 Hz to 1024x768 @ 100Hz
# Patented ScreenFlash Technology, no blank screen rendering required
# Resolves less than one Pixel at 640x480
# Supports up to two guns
# Pin for Pin Compatible with the Happ Optical Gun Product Line
# Uses high resolution ASIC technology for low cost/component count
# WINDOWS 98 and ME Compatible
Universal Serial Bus Game Control Interface (UGCI) has an SDK, hmmmm.
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Ya i'll message him. I sent an email to the company but they haven't replied yet. Hopefully they say this will work with mame. If not maybe I could talk to the devs for mame about it and see what they have to say. I'm thinking if the emulation is correct for gun games in mame then this product should have no problem. But i guess taht also depends on how they wrote the drivers for the device. According to the specs the accuracy is less than 1 pixel which is very very nice. Considering most people use 800x600 for mame emulation this product should work nicely. I would really love to be able to use an authentic arcade gun for my cabinet even if it would cost significantly more. The colt45 for area51 feels so nice in my hand. :)
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According to the specs the accuracy is less than 1 pixel which is very very nice. Considering most people use 800x600 for mame emulation this product should work nicely.
I says at 640x480. It wouldn;t be hard for just gun games to set the resolution to 640x480 anyway....
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Considering most people use 800x600 for mame emulation this product should work nicely. I would really love to be able to use an authentic arcade gun for my cabinet even if it would cost significantly more. The colt45 for area51 feels so nice in my hand. :)
I think most people with an arcade cab prefer to run at native resolutions. For MAME purposes 640x480 is too much and introduces a lot of stretch artifacts.
I'd be interested in this solution if it would work in native arcade resolutions only.
Also, some (optional) adapter to make it compatible with the PS1, PS2, Dreamcast and Saturn would be very nice!
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# SVGA Compatible from 640x480@ 60 Hz to 1024x768 @ 100Hz
I says at 640x480. It wouldn;t be hard for just gun games to set the resolution to 640x480 anyway....
;)
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From the site:
Patented ScreenFlash Technology, no blank screen rendering required
hmmm... does this mean it flashes (blanks) the screen or not? The technology name contradicts what they are saying. It's the rendering of a blank screen that introduces the annoying screen flash.
Also did anyone notice the pricing on this thing? Its $160 for the optical board that interfaces with the UGCI, which will set you back another $160. And then you still have to buy the HAPPs guns...
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# SVGA Compatible from 640x480@ 60 Hz to 1024x768 @ 100Hz
I says at 640x480. It wouldn;t be hard for just gun games to set the resolution to 640x480 anyway....
;)
I don't get it
# Resolves less than one Pixel at 640x480
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Considering most people use 800x600 for mame emulation this product should work nicely. I would really love to be able to use an authentic arcade gun for my cabinet even if it would cost significantly more. The colt45 for area51 feels so nice in my hand. :)
I think most people with an arcade cab prefer to run at native resolutions. For MAME purposes 640x480 is too much and introduces a lot of stretch artifacts.
I'd be interested in this solution if it would work in native arcade resolutions only.
Also, some (optional) adapter to make it compatible with the PS1, PS2, Dreamcast and Saturn would be very nice!
That would be incorrect. Most people don't change their mame.ini file resolution. They keep it at auto. Most likely they are playing the game above 640x480. Turn verbose on and see what you are doing.
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I think most people with an arcade cab prefer to run at native resolutions. For MAME purposes 640x480 is too much and introduces a lot of stretch artifacts.
That would be incorrect. Most people don't change their mame.ini file resolution. They keep it at auto. Most likely they are playing the game above 640x480. Turn verbose on and see what you are doing.
I think you are both right. Kindof...
I would say 'most people with an arcade cab & arcade monitor' prefer to run at native resolutions. So that leaves everyone who uses a PC monitor & probably TV (cab or not) - I would say the majority of these people just leave resolution auto...
SirP: I didn't spot it but what does 'Resolves less than one Pixel at 640x480' mean? Is that talking about accuracy? It says it supports up to 1024x768...
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Right, but arcade monitor people is still a small percentage of even the people around here. Again, most people have it set to auto. I didn't say no one runs lower than 640x480. Just stating the majority of people will have their mame set to auto. Most of the cabs have computer monitors or TVs and don't event hink about optimizing the resolutions.
Yeah, that's their statement about accuracy, within one pixel at 640x480. Of course, screen size makes a big difference on that too. They support that higher resolution just to state they support it Doesn't mean you have any 1 pixel accuracy at that resolution.
Anyway, my original comment was that it wouldn't be hard for just those games to setup them up for 640x480 or lower.
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I don't know anything about what was involved with this, but it does seem to answer the question on whether or not its possible. Does anyone know if someone else is working on this? Has anyone been in contact with ROR3 to let them know that a price drop would probably raise quite a bit of interest through this forum, if nothing else? I think this has great potential once the price point its hit!