Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: bleyl on August 18, 2002, 12:35:17 am
-
in arcade cabinets of street fighter, when you hit the start button during play a taunt is performed. but in the dreamcast versions of street fighter games, you must hit the A button, followed by the start button. what i was wondering is: is there a way to map an extra button so that the A button is hit a split split second before the start button?? it might be hard to understand, its a ---smurfette--- to explain haha. thanks ahead of time
-
If you buy a Madcats DC pad, you can program macros (program combos/mulitple button presses for some buttons). Just read the manual. Make sure the pad you buy has a macro feature (some cheaper ones don't).
-Dave
-
It used to be that with SF, you had to release the button to make the attack come out. Maybe if you switch your button A from normally open to normally closed that might do the trick. Assuming you use a hack. I havent tried this myself yet.
-
dave- the only problem with that, is that i need to set a button to perform the macro. what i was thinking is- what would happen if i wired up the two buttons (A,and start) to a single buttons microswitch? would it blow out the controller port or what?? i dunno
-
No, I don't think that'd blow your ports. What would happen instead is that it'd be pausing the game everytime you threw a jab punch.
-
dave- the only problem with that, is that i need to set a button to perform the macro. what i was thinking is- what would happen if i wired up the two buttons (A,and start) to a single buttons microswitch? would it blow out the controller port or what?? i dunno
No you will not harm the joystick port wiring both buttons to a single microswitch. But they will be hit simultaneously (so I don't know if it will work since you said they should be hit one after the other). A joystick which support macros is really your best bet. But I guess there is no harm in trying this first.
-Dave