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Main => Software Forum => Topic started by: PacManFan on June 28, 2004, 10:52:36 pm

Title: Kymaera News Update - Cross Platform
Post by: PacManFan on June 28, 2004, 10:52:36 pm
Hey everyone, PacManFan here,
I've been working like crazy on Kymaera, and I wanted to give everyone an update as to the status.
I've modified Kymaera to use the Allegro game programming library, that's the same library that MAME uses, and now, Kymaera sucessfully compiles and runs under DOS!

That's right, Kymaera will now run on a pure DOS machine.

There's a few catches though.:

1) Movies are currently disabled (putting them back in windows should be easy. DOS may be a little harder)

2) Rotation is currently disabled.  I plan to do a "simple" text only rotation like GameLauncher, and distributing a small utility to rotate all images in a folder so everything can be rotated.

3) I have ported Kymaera, however KymaeraConfig is a very windows-like application that cannot be easily ported. This means you may have to configure your system in Windows using KymaeraConfig, then copy over the files to a DOS machine or partition. I'll probably get around to porting KymaeraConfig using a platform -independant windowing system or something.

4) I've had to rename a directories / files in the distribution of Kymaera to make it a little more 8.3 DOS friendly. So installing a new version over a previous on won't work too well unless you know what you're doing. (embedded file name in the config files)

Here's a few plusses with the new versions:

1) Linux compile is on the way.
2) Allegro supports a few more image types, so Kymaera supports them too.
3) Built-in anti-aliased font renderer.

I'm starting a new Sourceforge project so other's can contribute as well.

Kymaera still has a Windows build, which will be the primary distribution.

If you're already clicking away to goto pacmanfan.com, WAIT, because it's not posted there yet. I'm already 1.5 GB past my monthly transfer limit.
 
If anyone would like to "Test" the DOS version, email me, and I'll send you an installation. If someone can host a download, that would be great too.
 ;)

Here's what's on the way:
1) Mpeg and AVI re-integration for DOS, and Windows
2) Linux Build
3) Jukebox
4) Integrated DVD and MoviePlayer screen
5) Maybe some TIVO-like features (hear that Rampy?)
6) Porting of KymaeraConfig
7) Text-only rotation modes

As always, I'm open to suggestions / feature requests and the such.

-PacManFan
Title: Re:Kymaera News Update - Cross Platform
Post by: JoyMonkey on June 28, 2004, 11:04:39 pm
 :o

'nuff said.
Title: Re:Kymaera News Update - Cross Platform
Post by: SirPoonga on June 28, 2004, 11:40:04 pm
Sort of off topic but you are using the allegro library.  I am looking for a sound library that will allow me to look at the music data.  IE I want to be able to process the music, run filters through it, etc.  I've been thinking of converting that Dancing Monkey's app to c++.
Title: Re:Kymaera News Update - Cross Platform
Post by: PacManFan on June 29, 2004, 12:05:21 am
I'm using the allegro sound library along with alpmp3 and alogg to play the mp3 and ogg music files. These libraries allow you to "look" directly at the binary data so you can write visualizations for it and the whatnot.

What Dancing Monkeys app are you referring too?

Any when are you going to review(and post) Kymaera?

-PMF
Title: Re:Kymaera News Update - Cross Platform
Post by: SirPoonga on June 29, 2004, 11:24:11 am
Ok, Howard mode on:  Can't you use google? :)

www.monket.net/wiki/dancing-monkeys

I would be reviewing more frontends if my life wasn't so crazy right now AND if I can get off of dialup internet.  It's going to take days to download a frontend :)
Title: Re:Kymaera News Update - Cross Platform
Post by: Buddabing on July 08, 2004, 12:36:46 pm
Kymaera sucessfully compiles and runs under DOS!

Sweet!

Please make the screens on the config program fit on a 640x480 screen. That's the highest my arcade monitor can go, and some of the screens go off the bottom.

Thanks!