Build Your Own Arcade Controls Forum

Main => Software Forum => Topic started by: Jkawch on June 13, 2004, 07:26:56 pm

Title: Good ole Cocktail
Post by: Jkawch on June 13, 2004, 07:26:56 pm
Hi everyone,

Im wondering if theres any way to 'flip' a vertical screen for any or every cocktail game.

What I mean is, browsing through the list, as I try out most games, the '1player' side in a cocktail game differs alot. Some games offer the 'flip screen' option in the dipswitch commands, while I find others do not.

Im wondering if theres a way to configure each game individually, so if its 1player side is wrong to me, I can flip it (if the game doesnt offer a dipswitch). All I can find in the Mame config is 'flipx' which seems to work globally, while I need it to work locally for individual games.

Also, Im using the 3dArcade frontend if anyone is very familiar with that, and know if i can set each game that way.

Finally, I searched the forum, and from what I read, my best solution would be to use 'advancemame'. Im just checking, hoping theres a way using regular command-line mame (or maybe through the frontend).

Thanks!
JKawch
Title: Re:Good ole Cocktail
Post by: SirPoonga on June 13, 2004, 10:29:49 pm
In mame use autoror or aurorol.
Title: Re:Good ole Cocktail
Post by: Jkawch on June 14, 2004, 12:50:34 am
Sir,

Autorox only seems to rotate the screen 90 degrees (making the game horizontal rather than vertical)

What I mean, is I want an already vertical game, to flip (like the dipswitch in a game like, arkanoid). I want to be able to do this in games that DONT have the dipswitch for flip. Im wondering if theres a way to do this. (Im experimenting with mame, and it looks to me a solution MIGHT be putting -flipx -flipy for command options, Im hoping theres an easier way/command to do this however)

J Kawch
Title: Re:Good ole Cocktail
Post by: SirPoonga on June 14, 2004, 01:59:34 am
What game doesn't flip that would be flip friendly?
Title: Re:Good ole Cocktail
Post by: Jkawch on June 14, 2004, 02:42:07 am
Donkey Kong Jr?

** Space Invaders doesnt either I dont think. I doubt it, but is there is any way to 'add' your own dipswitch that would act as 'flip'? If every vertical game had a flip switch, this wouldnt be a problem, but from what i can tell, half face one way, half another.
Title: Re:Good ole Cocktail
Post by: Jkawch on June 14, 2004, 01:33:38 pm
Experimenting even more, I dont think its possible to add individual command lines to roms, only globally to mame.

So Im just wondering here, does EVERYONE who uses a cocktail, simply change position to whatever side the game starts 1st player on? Then remap the controls from player 2 to player 1? I mean...theres GOT to be an easier way to do this if no flip screen dipswitch is available.

Jkawch
Title: Re:Good ole Cocktail
Post by: atog on June 30, 2004, 07:28:59 pm
Did you ever figure this one out?  I am working on building my cocktail and I want a set 1 player side and 2 player side.
Title: Re:Good ole Cocktail
Post by: Tilzs on July 01, 2004, 12:48:56 am
Look into advance mame. I think it'll do what you are looking for.