Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: Shieldwolf on May 25, 2004, 07:32:06 pm
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I made a ctrl file which works great except on certain games.
Specifically SF games where for some reason button 4 on player 1 and button 3 on player to are left defaulted to "none". My ctrl file has them marked and on all my other games they seem to work. I'm using noname mam exp commandline if it helps
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Short answer... it's your fault.....
Ctrlr files work fine, there are no known bugs.... therefore it has to be user error.
Also keep in mind that cfg files take priority over ctrlr files.... so if you've been monkeying with settings in-game.... delete your cfg file and see if that helps.
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I don't know what is wrong with your's Shieldwolf, but I have a similar problem: http://www.arcadecontrols.org/yabbse/index.php?board=3;action=display;threadid=19596
I don't seem to have any problems with digital controls afaik, as HC said try deleting your CFG files...
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Heh, minwah, you have terrible luck. You would run into the single bug in the ctrlr file structure. Check your other thread, I explained it.
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HEY HOWARD
Take a look
the buttons that seem not to show up are
player 1 button 4 ;
player 2 button 3 u
They come up as none on a lot of games, but I have it set up correctly.
#RCB
ctrlrname "rcb"
# If the game uses a trackball, paddle, dial, ad_stick or pedal input,
# include the mouse.ini input customization file
trackball_ini mouse
paddle_ini mouse
dial_ini mouse
ad_stick_ini mouse
pedal_ini mouse
UI_CONFIGURE "KEYCODE_TAB"
UI_ON_SCREEN_DISPLAY "KEYCODE_TILDE"
UI_PAUSE "KEYCODE_F1"
UI_RESET_MACHINE "KEYCODE_"
UI_SHOW_GFX "KEYCODE_"
UI_FRAMESKIP_DEC "KEYCODE_"
UI_FRAMESKIP_INC "KEYCODE_"
UI_THROTTLE "KEYCODE_"
UI_SHOW_FPS "KEYCODE_F11 ! KEYCODE_LCONTROL ! KEYCODE_LSHIFT"
UI_SHOW_PROFILER "KEYCODE_"
UI_SNAPSHOT "KEYCODE_"
UI_TOGGLE_CHEAT "KEYCODE_"
UI_UP "KEYCODE_UP"
UI_DOWN "KEYCODE_DOWN"
UI_LEFT "KEYCODE_LEFT"
UI_RIGHT "KEYCODE_RIGHT"
UI_SELECT "KEYCODE_ENTER"
UI_CANCEL "KEYCODE_ESC"
UI_PAN_UP "KEYCODE_PGUP ! KEYCODE_LSHIFT"
UI_PAN_DOWN "KEYCODE_PGDN ! KEYCODE_LSHIFT"
UI_PAN_LEFT "KEYCODE_PGUP KEYCODE_LSHIFT"
UI_PAN_RIGHT "KEYCODE_PGDN KEYCODE_LSHIFT"
UI_TOGGLE_DEBUG "KEYCODE_"
UI_SAVE_STATE "KEYCODE_"
UI_LOAD_STATE "KEYCODE_"
UI_ADD_CHEAT "KEYCODE_"
UI_DELETE_CHEAT "KEYCODE_"
UI_SAVE_CHEAT "KEYCODE_"
UI_WATCH_VALUE "KEYCODE_"
UI_EDIT_CHEAT "KEYCODE_"
START1 "KEYCODE_5"
START2 "KEYCODE_6"
START3 "KEYCODE_7"
START4 "KEYCODE_8"
COIN1 "KEYCODE_1"
COIN2 "KEYCODE_2"
COIN3 "KEYCODE_3"
COIN4 "KEYCODE_4"
SERVICE1 "KEYCODE_"
SERVICE2 "KEYCODE_"
SERVICE3 "KEYCODE_"
SERVICE4 "KEYCODE_"
TILT "KEYCODE_Minus"
P1_JOYSTICK_UP "KEYCODE_UP"
P1_JOYSTICK_DOWN "KEYCODE_DOWN"
P1_JOYSTICK_LEFT "KEYCODE_LEFT"
P1_JOYSTICK_RIGHT "KEYCODE_RIGHT"
P1_BUTTON1 "KEYCODE_G"
P1_BUTTON2 "KEYCODE_H"
P1_BUTTON3 "KEYCODE_J"
P1_BUTTON4 "KEYCODE_;"
P1_BUTTON5 "KEYCODE_L"
P1_BUTTON6 "KEYCODE_K"
P1_BUTTON7 "KEYCODE_'"
P1_BUTTON8 "CODE_NONE"
P1_BUTTON9 "CODE_NONE"
P1_BUTTON10 "CODE_NONE"
P1_JOYSTICKRIGHT_UP "KEYCODE_"
P1_JOYSTICKRIGHT_DOWN "KEYCODE_"
P1_JOYSTICKRIGHT_LEFT "KEYCODE_"
P1_JOYSTICKRIGHT_RIGHT "KEYCODE_"
P1_JOYSTICKLEFT_UP "KEYCODE_"
P1_JOYSTICKLEFT_DOWN "KEYCODE_"
P1_JOYSTICKLEFT_LEFT "KEYCODE_"
P1_JOYSTICKLEFT_RIGHT "KEYCODE_"
P2_JOYSTICK_UP "KEYCODE_W"
P2_JOYSTICK_DOWN "KEYCODE_R"
P2_JOYSTICK_LEFT "KEYCODE_Q"
P2_JOYSTICK_RIGHT "KEYCODE_E"
P2_BUTTON1 "KEYCODE_T
P2_BUTTON2 "KEYCODE_Y"
P2_BUTTON3 "KEYCODE_U"
P2_BUTTON4 "KEYCODE_I"
P2_BUTTON5 "KEYCODE_O"
P2_BUTTON6 "KEYCODE_P"
P2_BUTTON7 "KEYCODE_\"
P2_BUTTON8 "CODE_NONE"
P2_BUTTON9 "CODE_NONE"
P2_BUTTON10 "CODE_NONE"
P2_JOYSTICKRIGHT_UP "KEYCODE_"
P2_JOYSTICKRIGHT_DOWN "KEYCODE_"
P2_JOYSTICKRIGHT_LEFT "KEYCODE_"
P2_JOYSTICKRIGHT_RIGHT "KEYCODE_"
P2_JOYSTICKLEFT_UP "KEYCODE_"
P2_JOYSTICKLEFT_DOWN "KEYCODE_"
P2_JOYSTICKLEFT_LEFT "KEYCODE_"
P2_JOYSTICKLEFT_RIGHT "KEYCODE_"
P3_JOYSTICK_UP "KEYCODE_F"
P3_JOYSTICK_DOWN "KEYCODE_A"
P3_JOYSTICK_LEFT "KEYCODE_S"
P3_JOYSTICK_RIGHT "KEYCODE_D"
P3_BUTTON1 "KEYCODE_INSERT"
P3_BUTTON2 "KEYCODE_HOME"
P3_BUTTON3 "KEYCODE_PAGEUP"
P3_BUTTON4 "KEYCODE_DELETE"
P3_BUTTON5 "KEYCODE_END"
P3_BUTTON6 "KEYCODE_PAGEDN"
P4_JOYSTICK_UP "KEYCODE_X"
P4_JOYSTICK_DOWN "KEYCODE_V"
P4_JOYSTICK_LEFT "KEYCODE_z"
P4_JOYSTICK_RIGHT "KEYCODE_c"
P4_BUTTON1 "KEYCODE_/"
P4_BUTTON2 "KEYCODE_B"
P4_BUTTON3 "KEYCODE_N"
P4_BUTTON4 "KEYCODE_M"
P4_BUTTON5 "KEYCODE_,"
P4_BUTTON6 "KEYCODE_."
P1_PEDAL "KEYCODE_"
P1_PEDAL_EXT "KEYCODE_Y"
P2_PEDAL "KEYCODE_"
P2_PEDAL_EXT "KEYCODE_"
P3_PEDAL "KEYCODE_RCONTROL"
P3_PEDAL_EXT "KEYCODE_"
P4_PEDAL "JOYCODE_4_BUTTON1"
P4_PEDAL_EXT "KEYCODE_"
P1_PADDLE "KEYCODE_LEFT | JOYCODE_1_LEFT"
P1_PADDLE_EXT "KEYCODE_RIGHT | JOYCODE_1_RIGHT"
P2_PADDLE "KEYCODE_D | JOYCODE_2_LEFT"
P2_PADDLE_EXT "KEYCODE_G | JOYCODE_2_RIGHT"
P3_PADDLE "KEYCODE_J | JOYCODE_3_LEFT"
P3_PADDLE_EXT "KEYCODE_L | JOYCODE_3_RIGHT"
P4_PADDLE "JOYCODE_4_LEFT"
P4_PADDLE_EXT "JOYCODE_4_RIGHT"
P1_PADDLE_V "KEYCODE_UP | JOYCODE_1_UP"
P1_PADDLE_V_EXT "KEYCODE_DOWN | JOYCODE_1_DOWN"
P2_PADDLE_V "KEYCODE_R | JOYCODE_2_UP"
P2_PADDLE_V_EXT "KEYCODE_F | JOYCODE_2_DOWN"
P3_PADDLE_V "KEYCODE_I | JOYCODE_3_UP"
P3_PADDLE_V_EXT "KEYCODE_K | JOYCODE_3_DOWN"
P4_PADDLE_V "JOYCODE_4_UP"
P4_PADDLE_V_EXT "JOYCODE_4_DOWN"
P1_DIAL "KEYCODE_LEFT | JOYCODE_1_LEFT"
P1_DIAL_EXT "KEYCODE_RIGHT | JOYCODE_1_RIGHT"
P2_DIAL "KEYCODE_D | JOYCODE_2_LEFT"
P2_DIAL_EXT "KEYCODE_G | JOYCODE_2_RIGHT"
P3_DIAL "KEYCODE_J | JOYCODE_3_LEFT"
P3_DIAL_EXT "KEYCODE_L | JOYCODE_3_RIGHT"
P4_DIAL "JOYCODE_4_LEFT"
P4_DIAL_EXT "JOYCODE_4_RIGHT"
P1_DIAL_V "KEYCODE_UP | JOYCODE_1_UP"
P1_DIAL_V_EXT "KEYCODE_DOWN | JOYCODE_1_DOWN"
P2_DIAL_V "KEYCODE_R | JOYCODE_2_UP"
P2_DIAL_V_EXT "KEYCODE_F | JOYCODE_2_DOWN"
P3_DIAL_V "KEYCODE_I | JOYCODE_3_UP"
P3_DIAL_V_EXT "KEYCODE_K | JOYCODE_3_DOWN"
P4_DIAL_V "JOYCODE_4_UP"
P4_DIAL_V_EXT "JOYCODE_4_DOWN"
P1_TRACKBALL_X "KEYCODE_LEFT | JOYCODE_1_LEFT"
P1_TRACKBALL_X_EXT "KEYCODE_RIGHT | JOYCODE_1_RIGHT"
P2_TRACKBALL_X "KEYCODE_D | JOYCODE_2_LEFT"
P2_TRACKBALL_X_EXT "KEYCODE_G | JOYCODE_2_RIGHT"
P3_TRACKBALL_X "KEYCODE_J | JOYCODE_3_LEFT"
P3_TRACKBALL_X_EXT "KEYCODE_L | JOYCODE_3_RIGHT"
P4_TRACKBALL_X "JOYCODE_4_LEFT"
P4_TRACKBALL_X_EXT "JOYCODE_4_RIGHT"
P1_TRACKBALL_Y "KEYCODE_UP | JOYCODE_1_UP"
P1_TRACKBALL_Y_EXT "KEYCODE_DOWN | JOYCODE_1_DOWN"
P2_TRACKBALL_Y "KEYCODE_R | JOYCODE_2_UP"
P2_TRACKBALL_Y_EXT "KEYCODE_F | JOYCODE_2_DOWN"
P3_TRACKBALL_Y "KEYCODE_I | JOYCODE_3_UP"
P3_TRACKBALL_Y_EXT "KEYCODE_K | JOYCODE_3_DOWN"
P4_TRACKBALL_Y "JOYCODE_4_UP"
P4_TRACKBALL_Y_EXT "JOYCODE_4_DOWN"
P1_AD_STICK_X "KEYCODE_LEFT | JOYCODE_1_LEFT"
P1_AD_STICK_X_EXT "KEYCODE_RIGHT | JOYCODE_1_RIGHT"
P2_AD_STICK_X "KEYCODE_D | JOYCODE_2_LEFT"
P2_AD_STICK_X_EXT "KEYCODE_G | JOYCODE_2_RIGHT"
P3_AD_STICK_X "KEYCODE_J | JOYCODE_3_LEFT"
P3_AD_STICK_X_EXT "KEYCODE_L | JOYCODE_3_RIGHT"
P4_AD_STICK_X "JOYCODE_4_LEFT"
P4_AD_STICK_X_EXT "JOYCODE_4_RIGHT"
P1_AD_STICK_Y "KEYCODE_UP | JOYCODE_1_UP"
P1_AD_STICK_Y_EXT "KEYCODE_DOWN | JOYCODE_1_DOWN"
P2_AD_STICK_Y "KEYCODE_R | JOYCODE_2_UP"
P2_AD_STICK_Y_EXT "KEYCODE_F | JOYCODE_2_DOWN"
P3_AD_STICK_Y "KEYCODE_I | JOYCODE_3_UP"
P3_AD_STICK_Y_EXT "KEYCODE_K | JOYCODE_3_DOWN"
P4_AD_STICK_Y "JOYCODE_4_UP"
P4_AD_STICK_Y_EXT "JOYCODE_4_DOWN"
OSD_1 "CODE_NONE"
OSD_2 "CODE_NONE"
OSD_3 "CODE_NONE"
OSD_4 "CODE_NONE"
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You have not setup those cotrlr files correctly.
read the ctrlr.txt file ic mame/docs
P1_BUTTON4 "KEYCODE_;" should be "KEYCODE_COLON"
P1_BUTTON7 "KEYCODE_'" should be "KEYCODE_QUOTE"
P2_BUTTON7 "KEYCODE_\" should be "KEYCODE_BACKSLASH"
P2_BUTTON1 "KEYCODE_T should have a closing quote after the _T. This is might be screwing up everything else following it in the file.
You also have a lot of keys assigned to"KEYCODE_". I don't know what that is supposed to be, but it is not valid.
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KEYCODE_ is VERY bad.....
programatically in mame, it says "create a generic input port for an external program to use and send ALL keycode data through this port." This is kept in place for joysticks that have more than 10 buttons, but what you are saying is "any keyboad key that's unlabeled" and there are more than one, which is confusing mame. As you can imagine, all manner of crap happens when you do crazy stuff like that.
Besides that, the ctrlr files don't exactly do a super job of filtering out bad inputs, so when you add them, there's no telling what mame will think you mean.
Long story short, like I said before.... user error. Reading is a good thing. Asking questions before reading is a bad thing, ;)
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pay no attention to KEYCODE_ its not actually in mame I was changing then names for those keys which is why they are blank.
Thanks for helping on the others.
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It also might be that some games have the controls hard coded.,