Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: Apollo on May 14, 2004, 02:53:56 am
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Just about to drill my trackball and spinner panel, how many buttons should I have ( they can share buttons ) and why?
Thankyou.
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3 missile comand
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Cool, thanks for your answer, 3 it is.
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Yes, 3 is perfect. No need for more as far as I know.
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Star Trek uses 4? But if you don't play that game, I can't think of any others that use more than 3.
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Wacko uses both a trackball and a 4-way. Tron has a 8-way triggerstick.
Related question - what games had more than one spinner or trackball in a single CP? (i.e. simultaneous multiplayer) Marble Madness had 2 trackballs, and there was a 4 trackball version of Atari Football.
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Related question - what games had more than one spinner or trackball in a single CP? (i.e. simultaneous multiplayer) Marble Madness had 2 trackballs, and there was a 4 trackball version of Atari Football.
Atari's Sprint series technically used spinners as steering wheels. Super Sprint (Championship?) had three spinners. Of course, Sprint 8 had 8, but obviously not on one panel. Blasteroids was a dual spinner game. Can't think of any others off the top of my head.
Coleman