Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: chris on July 24, 2002, 02:52:09 pm
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I have it installed and it seems to be working well for most stuff but if I try to play Centipede or Missile Command or Golden Tee it will not see the trackball. MAME32 used to do this the first time so you would have to go into properties and enable mouse control then it worked fine, but I do not see such an option on MAMEWah.
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OK, I guess you're using Windows MAME (not MAME32) now. In order to enable mouse (trackball) support, you need to create and edit 'MAME.INI'. To create MAME.INI, run: 'MAME -cc'. Then edit MAME.INI and find the part that says '### Input device options ###'. Just after this it will say 'mouse 0', change the '0' to a '1' and save MAME.INI.
This is the equivalent of clicking the 'enable mouse' part in MAME32. MAME32's built-in frontend is just used to control MAME's .INI file(s).
Give it a try, you should find those trackball games work just fine :)
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ok will try that tonight after work
let me be a real pain and ask you this:
I want to use trackball in 99% of trackball games but for Terminator 2, I want to use the 2 joysticks and not the trackball. Is there a way to force that one game to use the joys?
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Worked great, thanks Minwah. Also T2 is still working with joys so all is well there!
Next question for you:
In MAME32, some games such as Satan's Hollow, Blasteroids, Pinball, etc, wouldnt fit on the screen correctly at the default settings. All I had to do to make them fit was quit out, go into advanced options and de click the "stretch using hardware" checkbox. Then they all pretty much fit.
In MAMEWah, the same games no longer fit on the screen, but of course there is no place to declick that box. How do I change these games on a game by game basis to make them fit?
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The setup for 'ALL' games is stored in MAME.INI. .INI files can be used for setting up individual games as well.
Here's an example for Blasteroids:
1) Copy MAME.INI to BLSTROID.INI
2) Edit BLSTROID.INI
3) Change the required part:
ie to enable 'hardware stretch' change the 'hwstretch 1' part to 'hwstretch 0'
You can also create VECTOR.INI which will be applied to all vector games. And driver-specific INI files can be used to apply the settings for all games in that driver (eg TAITO_F3.INI).
Hope this helps