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Main => Main Forum => Topic started by: mugopain on April 13, 2004, 07:33:31 pm

Title: I-PAC/4 4th player not working
Post by: mugopain on April 13, 2004, 07:33:31 pm
I tried running Guantlet and only could get three players working.  The 4th player coinstart is the only thing that works pertaining to the 4th player.

I have it hooked up via USB on Win XP PRO AMD 1.3gig.  The swith is set to the "Mame" and "USB" positions
.
I ran the test procedure and it seems to work fine for that.  I also tried it in an N64 emulated game "Mario Party 2" via 1964.099 and same results as Gauntlet.  

I also have not tried to reprogram using the ALT setting.

Anyone have a clue to what might be wrong?  TIA
Title: Re:I-PAC/4 4th player not working
Post by: screaming on April 13, 2004, 08:08:02 pm
I tried running Guantlet and only could get three players working.  The 4th player coinstart is the only thing that works pertaining to the 4th player.

I have it hooked up via USB on Win XP PRO AMD 1.3gig.  The swith is set to the "Mame" and "USB" positions
.
I ran the test procedure and it seems to work fine for that.  I also tried it in an N64 emulated game "Mario Party 2" via 1964.099 and same results as Gauntlet.  

I also have not tried to reprogram using the ALT setting.

Anyone have a clue to what might be wrong?  TIA

  Did you open up notepad to see if the joystick and buttons are outputting anything?

  If I remember correctly, you need to 'turn on' the third and fourth players in MAME to get them to work the first time by programming them through the TAB menu.

/Steve
Title: Re:I-PAC/4 4th player not working
Post by: microwrx on April 13, 2004, 08:53:01 pm
If I remember correctly, you need to 'turn on' the third and fourth players in MAME to get them to work the first time by programming them through the TAB menu.

I got my 4 player cab finished on the weekend and went through MAME to stick all the 4 player games in a seperate game list and test them all.  I found what Steve has pointed to, you need to program up the button config in ALL of the 4 player games for player 4 in the TAB menu the first time you use them (everything except the player 4 coin as you have already found).  With every game I tried players 1, 2 and 3 were already pre-set up but all the inputs for player 4 were listed as NA.  Once this is done you'll be up and running in 4 player heaven (as long as you have 3 friends).
Title: Re:I-PAC/4 4th player not working
Post by: jerryjanis on April 13, 2004, 09:48:21 pm
Can't you simply remap the buttons in the "Input (general)" menu item in Mame's tab menu?  That would be a lot easier than remapping it for each individual game.
Title: Re:I-PAC/4 4th player not working
Post by: mugopain on April 13, 2004, 09:48:23 pm
Ok, kewl.  Thanks for all the help.  I will give it a shot.  Now if only I can kick my kid and her friends off to fix it.. :o)

Thanks again
Title: Re:I-PAC/4 4th player not working
Post by: Negativecreep0 on April 13, 2004, 09:53:50 pm
quick questions here. Which is better the ps/2 I-PAC or Usb?
Title: Re:I-PAC/4 4th player not working
Post by: cdbrown on April 13, 2004, 10:28:23 pm
May I suggest you create a new folder within the mame/ctrlr folder
Copy the std.ini file from mame/ctrlr into your new folder
Rename this to default.ini
Edit it to include player 4 controls as they are actually mapped to joypad.  Also the 4th button on player 3 is mapped to a joypad button as well.
Then in mame32 change the Options-Default Game Option-Controllers and set My Controls to the new folder name.
Or mame change the mame.ini
### Input device options ###
ctrlr                 newfoldername

I've had troubles with the tab menus before.
Title: Re:I-PAC/4 4th player not working
Post by: Tiger-Heli on April 14, 2004, 07:09:55 am
quick questions here. Which is better the ps/2 I-PAC or Usb?
I see a Pandora's box with this one.  Short answer is opinions vary.  Andy Warne has lately been favoring USB.  RandyT prefers PS/2.  (Both say for performance reasons apart from what their encoders support).

I have seen some performance issues with my USB trackballs and have heard some reports of problems (usually fixable) with the USB I-PAC that don't exist in PS/2.

My personal advice would be to use PS/2 for an arcade cab, and maybe USB for a desktop controller.
Title: Re:I-PAC/4 4th player not working
Post by: bigmoe on April 14, 2004, 01:25:27 pm
I have seen some performance issues with my USB trackballs

USB through an Optipac?

Quote
...and have heard some reports of problems (usually fixable) with the USB I-PAC that don't exist in PS/2.

I have one of the newest IPACS, hooked up through USB.  I haven't run into any problems playing 1-player fighters (which is the hardest I've pushed it).  Now if I only had friends, I could comment further...

Title: Re:I-PAC/4 4th player not working
Post by: Tiger-Heli on April 14, 2004, 01:57:47 pm
I have seen some performance issues with my USB trackballs
USB through an Optipac?
Should have clarified - PC Trackballs (Glorified upside-down mouse) to USB through its own internal electronics.
Title: Re:I-PAC/4 4th player not working
Post by: Negativecreep0 on April 14, 2004, 03:46:55 pm

Now if I only had friends, I could comment further...



me and the crew will be over tomorrow at 9, have a keg on tap............
Title: Re:I-PAC/4 4th player not working
Post by: mugopain on April 14, 2004, 06:57:14 pm
Can't you simply remap the buttons in the "Input (general)" menu item in Mame's tab menu?  That would be a lot easier than remapping it for each individual game.


I am using Mame32 0.72  but i cannot find a "TAB" menu anywhere.  I see "Options->Default Options->Game Controllers.
Title: Re:I-PAC/4 4th player not working
Post by: jerryjanis on April 14, 2004, 07:00:32 pm
When you are in the middle of actually playing the game and you press "tab" an in-game menu will appear.
Title: Re:I-PAC/4 4th player not working
Post by: mugopain on April 14, 2004, 09:14:08 pm
Thanks!!  I got it all set up now.  I even re-programmed all the buttons.  Thanks again for all the help.