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Main => Software Forum => Topic started by: Zeitgeist on March 16, 2004, 10:55:59 pm

Title: Wasn't there a Playstation One Port of Mame???
Post by: Zeitgeist on March 16, 2004, 10:55:59 pm
???
Does anyone recall if there was ever a playstation port of MAME?
I seem to rember this at one time but I can't find anything on it.
Perhaps it's just my memory failing me...
Title: Re:Wasn't there a Playstation One Port of Mame???
Post by: Lilwolf on March 17, 2004, 08:09:29 am
I dont' remember seeing one (I think I would have at least tried it with a ps emulator (my ps1 isn't modded))

I don't think it has the raw horsepower to really play much.  But then again... mamed is pretty amazing.
Title: Re:Wasn't there a Playstation One Port of Mame???
Post by: TheGatesofBill on March 17, 2004, 08:16:02 am
There is a MAME for the PS2, not sure about the PS1.
Title: Re:Wasn't there a Playstation One Port of Mame???
Post by: Howard_Casto on March 17, 2004, 10:45:22 am
Considering the ps1 is almost as powerful as a snes, I wouldn't bother.  ;)  Remember the sony playstation started it's life as one of nintendo's throw-away add-ons for the snes.  
Title: Re:Wasn't there a Playstation One Port of Mame???
Post by: Zeitgeist on March 17, 2004, 08:14:01 pm
Bummer
Thanks
Title: Re:Wasn't there a Playstation One Port of Mame???
Post by: shmokes on March 18, 2004, 07:01:12 am
Considering the ps1 is almost as powerful as a snes, I wouldn't bother.  ;)  Remember the sony playstation started it's life as one of nintendo's throw-away add-ons for the snes.  

If I remember correctly, The only part Nintendo commissioned Sony to make was a CD-ROM drive.  I could be wrong about that.  At any rate, in terms of power the Playstation is considerably more powerful than the Super NES, at the very least for polygon based graphics, if not 2D, sprites, etc.
Title: Re:Wasn't there a Playstation One Port of Mame???
Post by: TalkingOctopus on March 18, 2004, 11:27:46 am
The playstation was more powerful than SNES and the NeoGeo.  I think that it had 32 bit running at around 33 mHz w/ about 2 MB of RAM.  However, this is still not good enough to run MAME...
Title: Re:Wasn't there a Playstation One Port of Mame???
Post by: dommer on March 18, 2004, 12:19:47 pm
Well, SNES had no real 3-D processing power at all.  It had that system 7 or mode 11 or whatever it was called, which essentially was just hardware for translating, transforming and rotating sprites, it gave a lot of SNES games that pseudo 3D thing they had going.  But it was pretty underpowered, compared to Genesis, which was I believe running on the Motorola 68XXX chip.  SNES made up for it though, with slightly prettier graphics and the best in-house development team in the world.
Title: Re:Wasn't there a Playstation One Port of Mame???
Post by: Jakobud on March 18, 2004, 12:37:46 pm
Considering the ps1 is almost as powerful as a snes,

You kidding right?  I can't remember any polygon or 3d vector math based games on the SNES  :D
Title: Re:Wasn't there a Playstation One Port of Mame???
Post by: wboy on March 20, 2004, 08:09:08 am
what about Starfox and Stunt FX?  with the added help of the FX chip within the cartridge that is....

As for PS1 emulation... check out imbnes.gamebase.ca (http://imbnes.gamebase.ca)

Nifty NES emulator for the PSX/1 and PS2.

Playing the NES version of Galaga and other arcade conversions is the closest you'll get to MAME on the PS1.
Title: Re:Wasn't there a Playstation One Port of Mame???
Post by: paigeoliver on March 20, 2004, 07:00:53 pm
Adding some 3D hardware doesn't inherently make a system anymore powerful, and certainly not for emulation.

The Playstation is the PC equivalent of a 33MHZ 486dx with 2MB of RAM.

While the Super Nes is the equivalent of a 4 mhz 286 processor with no math coprocessor and the superfx chip games added the equivalent of that coprocessor.

Both are capable of quite a bit, but neither is really suitable for emulation. A good programmer could probably emulate some of the slower, simpler titles (not to mention the ones with small rom sizes), on the playstation, but anything else would have to be ported.

The only reason PC games didn't just blow away console games back in the older days is because PC video hardware was far from standardized, and thus the programmers couldn't do much to take advantage of what WAS there.

It still isn't standardized, but now it is so powerful that it doesn't matter, which is why PC games will probably eternally remain far ahead of console games graphically.
Title: Re:Wasn't there a Playstation One Port of Mame???
Post by: krick on March 21, 2004, 02:43:26 am
In case anyone is interested, there's quite a few collections of arcade games on the PS1.  Most (if not all) of them are emulated and not ported.  Here's some...


Arcade's Greatest Hits: The Atari Collection 1 (Sony PlayStation) - Released 1996
http://www.vavasour.ca/jeff/games.html#atari1 (http://www.vavasour.ca/jeff/games.html#atari1)

Arcade's Greatest Hits: The Midway Collection 2 (Sony PlayStation) - Released 1997
http://www.vavasour.ca/jeff/games.html#midway2psx (http://www.vavasour.ca/jeff/games.html#midway2psx)

Arcade's Greatest Hits: The Atari Collection 2 (Sony PlayStation) - Released 1998
http://www.vavasour.ca/jeff/games.html#atari2 (http://www.vavasour.ca/jeff/games.html#atari2)

Arcade Party Pak (Sony PlayStation) - Released 1999
http://www.vavasour.ca/jeff/games.html#apppsx (http://www.vavasour.ca/jeff/games.html#apppsx)

Q*Bert classic mode (Sony PlayStation) - Released 1999
http://www.vavasour.ca/jeff/games.html#qbert (http://www.vavasour.ca/jeff/games.html#qbert)

Atari Anniversary Edition Redux (Sony PlayStation) - Released 2001
http://www.vavasour.ca/jeff/games.html#aaepsx (http://www.vavasour.ca/jeff/games.html#aaepsx)
Title: Re:Wasn't there a Playstation One Port of Mame???
Post by: wboy on March 24, 2004, 06:48:09 am
wasn't there also 4 namco collection cds offically released, as well as the Capcom Generations  collection for PSX.