The NEW Build Your Own Arcade Controls
Main => Driving & Racing Cabinets => Topic started by: marioxb on December 03, 2024, 12:00:26 pm
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If so, how did you do it, and what did you use? A real phone booth keypad?
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If so, how did you do it, and what did you use? A real phone booth keypad?
Tony.silveira did.
https://forum.arcadecontrols.com/index.php/topic,121193.0.html (https://forum.arcadecontrols.com/index.php/topic,121193.0.html)
The easiest way is to use a USB number pad.
- For some games, you may need to use AHK as suggested in this thread (https://forum.arcadecontrols.com/index.php/topic,168858.0.html).
If you want something closer to a phone, there are a wide variety of keypad styles, usually in a 3x4 or 4x4 layout.
(https://m.media-amazon.com/images/I/71JoJP7Qo7L._AC_UY218_.jpg) (https://m.media-amazon.com/images/I/619IafHY74L._AC_UY218_.jpg) (https://m.media-amazon.com/images/I/6102Ds6kP9L._AC_UY218_.jpg)
(https://m.media-amazon.com/images/I/61MuU1jZs8L._SL1125_.jpg)
Keypads usually use a row/column matrix setup so you'll need a matrix encoder.
Arduino is your friend -- lots of tutorials like this one to choose from.
https://arduinogetstarted.com/tutorials/arduino-keypad (https://arduinogetstarted.com/tutorials/arduino-keypad)
(http://www.circuitbasics.com/wp-content/uploads/2017/05/Arduino-Keypad-Tutorial-4X4-Keypad-Schematic.png)
If you don't want to use a matrix encoder, you can make a keypad using mechanical keyboard switches and keycaps with a 3d printed housing. You can use a wire wrap tool and 30 AWG wire on the switch leads then add a touch of solder to keep it secure. ;D
Scott
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That's awesome. Thanks!
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Glad to assist. :cheers:
LMK if you want to go the 3d printed + mechanical keyboard switch/keycap route.
I've been working on a parametric model for that type of setup -- would be easy to custom remix it for you.
Scott
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I wonder if it would make more sense to use an Elgato Stream Deck for this.
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I wonder if it would make more sense to use an Elgato Stream Deck for this.
How did that work on your Twin Cabinet Build (https://forum.arcadecontrols.com/index.php/topic,167512.msg1768325.html#msg1768325)?
Looks like Tony tried one too. No idea how well it worked for him -- only found one post where he mentioned it.
https://forum.arcadecontrols.com/index.php/topic,165098.0.html (https://forum.arcadecontrols.com/index.php/topic,165098.0.html)
TapeWormInYourGut ran into problems with using his in many emulators.
https://forum.arcadecontrols.com/index.php/topic,168180.msg1772075.html#msg1772075 (https://forum.arcadecontrols.com/index.php/topic,168180.msg1772075.html#msg1772075)
Howard mentioned a potential problem using it with MAME and nexusmtz provided a possible workaround.
https://forum.arcadecontrols.com/index.php/topic,160059.msg1684108.html#msg1684108 (https://forum.arcadecontrols.com/index.php/topic,160059.msg1684108.html#msg1684108)
Looks like a Stream Deck could be a viable option if your system, desired use case, emulator program(s), and wallet can support it. :dunno
Scott
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Honestly, I have never used the keypad functions of the raw thrills games. Never really crossed my mind.
I have the 6-button Stream Decks on my Twin, and they work good enough for the original intent. They're currently used for front end navigation / cabinet controls.
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I have the 6-button Stream Decks on my Twin, and they work good enough for the original intent. They're currently used for front end navigation / cabinet controls.
If that's what you're using it for, it can be great like gildahl's arcadeEIP.
https://www.youtube.com/watch?v=o8WrWOx_Pmk
Scott