Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: menace on March 07, 2004, 05:18:31 pm
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besides Pacman and Ms. pacman, what other games have player 1 and 2 buttons that light up when coins are added?
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I don't think Pacman/Ms.Pac had volcano buttons in a real arcade but I think this feature is in MAME thou.
The ones I remember in the real arcades are:
Asteroids
Asteroids Deluxe
most Atari Arcade Games had volcano buttons.
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I think he's talking about actual player buttons rather then start buttons. If so then the first games that come to mind would be a few of the Williams games ie. Robotron,Sinistar,Narc also a couple of Gottlieb games ie. Q-bert,Krull and Mad Planets all had backlit translucent player buttons. I'm sure there's more.
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Robotron didn't have player buttons. The translucents were start buttons.
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If youre willing to dig thru the mame source, a list oculd be put together. If you started with one of the games that's known to work- like missile command, tempest, asteroids- you could find the string used.. Its in the same section as the inputs
I started doing this many versions ago, when you had to compile yourself if you wanted no warnings, but I havent touched it in a while
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Robotron didn't have player buttons. The translucents were start buttons.
Doh! and neither did Q-bert...But if they did have gameplay buttons like the others I mentioned I bet they'd be lit SO THERE ! ;) (I feel like I just had a 1st grade moment) Anyways, their are a few out there that have em.
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Out Run has a blinking start button when you enter some money.
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so basically we're talking early atari games--my q-bert has translucent player 1 and 2 buttons but they don't blink when money is added--I'll have to investigate further..thanks for the list so far...
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besides Pacman and Ms. pacman, what other games have player 1 and 2 buttons that light up when coins are added?
BattleZone, Missile Command (as said, early Atari Stuff)
As said previously, Pac-Man (and variants does), I think Pac-Man may have had LED's mounted above the start buttons (but I don't remember seeing them on any of the CP pictures I've seen)
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Spy Hunter had a lightup Van button, IIRC its hacked to the 3rd led, scroll-lock, in MAME
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Man everyone forgets about omega race that puppy had four lighted start buttons.
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I knwo the Gottlieb games have been mentioned already, but Reactor had translucent, light-up buttons that were used both for 1p-2p and the in-game actions. IIRC, in attract mode they would light up in sequence.
http://images.webmagic.com/klov.com/images/10/1054713531.jpg (http://images.webmagic.com/klov.com/images/10/1054713531.jpg)