Build Your Own Arcade Controls Forum

Software Support => GroovyMAME => Topic started by: sk8ersublime on April 25, 2023, 04:46:05 pm

Title: Auto start ROM with GroovyArcade
Post by: sk8ersublime on April 25, 2023, 04:46:05 pm
Just wondering what needs to be done to make a game auto boot at start up.

I added mame kinst to my bashrc file that calls attract mode, the system boots, and I can hear the game in the back ground, but I’m stuck with the GroovyArcade splash screen.

Is there somewhere else I need to put this command?
Title: Re: Auto start ROM with GroovyArcade
Post by: Sereosh on April 27, 2023, 05:45:18 am
The way I do it is I have attractmode always launch the last played game on startup, it's in the attractmode options.
Title: Re: Auto start ROM with GroovyArcade
Post by: Substring on April 27, 2023, 01:18:40 pm
Just wondering what needs to be done to make a game auto boot at start up.

I added mame kinst to my bashrc file that calls attract mode, the system boots, and I can hear the game in the back ground, but I’m stuck with the GroovyArcade splash screen.

Is there somewhere else I need to put this command?

That's because the splash screen is killed by starting the frontend
Title: Re: Auto start ROM with GroovyArcade
Post by: Zebidee on April 27, 2023, 02:02:16 pm
The way I do it is I have attractmode always launch the last played game on startup, it's in the attractmode options.

If you want this to always be the same game, set attributes for attract.am to read only.
Title: Re: Auto start ROM with GroovyArcade
Post by: sk8ersublime on April 27, 2023, 04:08:40 pm
Thanks I’ll give it a try. On my other Pi builds there was a script I just added it to and all worked. First time using groovyarcade on this old machine I had laying around