Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: BazookaJo on October 03, 2022, 02:47:12 pm
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I'm particularly partial to Sega's Star Wars Trilogy Arcade but miss the "Big Red Button".
I know some games flash the keyboard caps lock or num lock when credits slare entered.
Does something similar exist for these QT games events?
Cheers
Joe
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I'm particularly partial to Sega's Star Wars Trilogy Arcade but miss the "Big Red Button".
I know some games flash the keyboard caps lock or num lock when credits slare entered.
Does something similar exist for these QT games events?
If a game had outputs like making the volcano button lights flash when you enter credits in Dig Dug (055-1:00), lighting which mission is selected in Lunar Lander, or firing the knocker in QBert, you can use a program like MAMEhooker (http://dragonking.arcadecontrols.com/static.php?page=aboutmamehooker) or LEDBlinky (http://forum.arcadecontrols.com/index.php/topic,73905.0.html) to translate those outputs into commands that tell an LED controller board to light/extinguish an LED or energize/deenergize a relay that applies power to the QBert knocker solenoid.
https://www.youtube.com/watch?v=FnF_wy-G6DY
https://www.youtube.com/watch?v=L-GBq2X1wpg
Q*bert knocker (http://www.youtube.com/watch?v=6KE8Qn5KRyc#)
For games that don't have outputs, it is possible to use AHK to trigger an event like the automatic 4-way/8-way switching for TRON (http://forum.arcadecontrols.com/index.php/topic,116602.msg1250064.html#msg1250064) in Le Chuck's Darkade or rockyrocket's Star Wars radar and trench run animation on a second screen (http://forum.arcadecontrols.com/index.php/topic,117395.msg1402395.html#msg1402395).
Scott
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Amazing! - Some clever buggers out there... cheers Scott :)
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PL1 (or anyone for that matter) Is there a MAMEHooker for dummies out there anywhere? Been working on my Q*bert knocker assembly, using a PAC-Drive and an LED right now for testing on pin1 and a +5v on it. LEDBlinky recognizes it when I test it, but MAMEHooker doesn't seem to recognize anything.
"Show Supported Devices" only shows 'Force Feedback Devices' and when I run Q*bert on MAME 0.250 64-bit nothing seems to capture in the Debug window of it. And it doesn't create a qbert.ini anywhere I can see from an output.
Apparently, this setup is common because I see tons of YT videos showing this, but no one explains how to accomplish this I can find.
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Is there a MAMEHooker for dummies out there anywhere?
Howard has a number of tutorials on his site where you probably downloaded MAMEHooker.
http://dragonking.arcadecontrols.com/static.php?page=mhtutorials (http://dragonking.arcadecontrols.com/static.php?page=mhtutorials)
A few questions to make sure you've got some of the basics taken care of:
1. Did you already generate a "mame.ini" file?
- It's not automatically created when you install MAME.
- Don't even try to use one downloaded from somewhere else.
If you didn't, generate it using the "-cc" (create config) software switch. i.e. "mame.exe -cc"
- You only need to do this once.
- If you do it again, it will overwrite any changes you have made with the default settings. :embarassed:
2. Did you set output to "windows" in mame.ini?
Open mame.ini in Notepad, scroll down to "OSD OUTPUT OPTIONS", change the default "auto"(?) to "windows", save, and exit.
#
# OSD OUTPUT OPTIONS
#
output windows
Scott