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Main => Main Forum => Topic started by: rbarr110 on March 16, 2022, 08:20:28 pm

Title: CUPHEAD - Anyone have a workaround for controls?
Post by: rbarr110 on March 16, 2022, 08:20:28 pm
I really want to get two player cuphead working with my cabinet.  The problem I am having is that it is only allowing me to configure one controller and use of keyboard.  the problem I am having is that I am using two Ultrastik 360's (controllers) and an Ipac for the buttons (keyboard bindings).  I can make it work for one player, but there is no way for me to setup the second player as far as I can tell.

Only one controller option shows up in the controller options (not two).  Also, it only allows keyboard binding for a single player?

Am I missing something here or am I going to be limited to 1-player?
Title: Re: CUPHEAD - Anyone have a workaround for controls?
Post by: SORHP on March 16, 2022, 08:33:00 pm
do a Gamepad emulator, the game is looking for them and not seeing them

You will need to write a script possibly to turn the pad emulator on or off when cuphead is loaded or closed

Xpadder

Or

X360ce

Or

wire in an Xbox 360 controller or just a pc pad?  I play the game on my pc with 2 Xbox 360 controllers, easy peasy
Title: Re: CUPHEAD - Anyone have a workaround for controls?
Post by: Fursphere on March 16, 2022, 08:36:27 pm
https://gamedummy.com/xinput/  which leads too https://github.com/mikew/xarcade-xinput