Build Your Own Arcade Controls Forum
Main => Everything Else => Topic started by: AetheralMeowstic on October 29, 2021, 11:37:32 am
-
I'm thinking about possibly devoloping a Dreamcast port of Ocarina of Time, and I want to take advantage of 6-button controllers with C and Z. Do you think I could have the game detect the controller and map those buttons in software? I don't want it to run with a standard controller.
-
The PC Port is nearing completion, right? Seems like that would be the best bet for a Zelda:OOT rebuild and remap of the controls.