The NEW Build Your Own Arcade Controls

Software Support => GroovyMAME => Topic started by: Moksi on October 24, 2021, 04:19:15 pm

Title: CRT EMudriver & HyperSpin
Post by: Moksi on October 24, 2021, 04:19:15 pm
This is the first time i use crt emudriver and very impressed, to be able to use the crt again.

Now i stumble upon a problem where at first i couldnt run HyperSpin , after installing the videomodes om the crt again i managed to get it to work.

i also edited some  modes in vmmaker.ini.   HyperSpin runs but not without problems. 

Once i launch some mame games they either run way too fast or the crt gets a distortion.      When i launch Sega Model 2 games no problems.

Are there users out there that has managed to run HyperSpin with mame and other emus succesfully >?


Title: Re: CRT EMudriver & HyperSpin
Post by: Moksi on October 24, 2021, 04:26:47 pm
rambo III on mame by example launched from HyperSpin .

Aspect ratio too small & runs fast
Title: Re: CRT EMudriver & HyperSpin
Post by: Moksi on December 05, 2021, 01:43:53 pm
I got Mame to run normally somehow under HyperSpin on a CRT ,

I was setting up Launchbox of course ran into probs , Groovymame doesnt like it when you point Mame to have per game ini settings in ROcketlauncher (in the emulators global ini settings) once i cleared the path i set it too Mame runs under the right Resolutions.

SO i also did it with HyperSpin as i had probs before like the pic above,  I also used a Non merged Romset with separate clones. 
Title: Re: CRT EMudriver & HyperSpin
Post by: Moksi on December 07, 2021, 08:34:46 am
Only issue i have with HyperSpin on CRT is   with crt emudriver you have to set mode to Magic in the settings. 

HyperSpin only runs with the magic mode and the only problem with SuperModel you need to set a custom res high so you play it with widescreen hack which isnt looking good.

I just move to launchbox which runs without Magic mode & can play Model 3 without the widescreen Hack
Title: Re: CRT EMudriver & HyperSpin
Post by: punkysuen on December 27, 2021, 02:50:13 am
Hyperspin is just a frontend, which should not involve settings of the emulators.
If everything you run straightly on emulators are fine, then you should check the related module files inside Rocketlauncher.
Title: Re: CRT EMudriver & HyperSpin
Post by: shiryu55 on February 13, 2022, 04:53:13 pm
In my case only the hyperspin menu ,shows very slow the snap videos form the front end. I don't have this problem with the fornt end attract mode , I tried it with two different pcs and it causes me the same failure, the configuration is with a graph ati 5450 with crt emudriver and windows 10 ltsc 1809.
Title: Re: CRT EMudriver & HyperSpin
Post by: abispac on February 14, 2022, 11:36:33 am
set up hyperspin to launch games directly,no hyperlaunch,or rocketlauncher.