Build Your Own Arcade Controls Forum
Main => Driving & Racing Cabinets => Topic started by: MrThunderwing on July 30, 2020, 11:04:20 am
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I've put together a little tutorial on how to get a multiplayer network running in supermodel for anyone who's not sure about what to do.
https://youtu.be/CXzI4AfqrEQ
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Thank you! I'd be using instances on separate PCs, is that much different?
Is this worth it yet? Things have been optimised?
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I do talk about how to get a multi-system LAN working at the end. It's the actual network itself that's causing the slowdown, much more so than the need for the - no-threads command. I haven't actually tried a LAN, but apparently it's much slower than a single system network, and runs at about 11fps on each PC its been reported.
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My hi-speed fribe-ring is in for service this week :(
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Even a high speed connection won't make a difference with a LAN I'm afraid. The actual network itself is faulty, one of the Supermodel developers explained it as: "The current network code is waiting a full frame to receive data. Either the data is being received in the wrong place or it's missing some irq. It should be quite possible to run 16 players on a Lan with minimal latency."
With the single system running at around 25 - 30fps though, games are playable. I got some friends over awhile back to record some games and then edited them into the correct speed during video rendering.
https://youtu.be/d0cyyaqYes8