Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: Extreme Jen on November 27, 2019, 09:56:18 pm
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Hello. This is the first time I've ever posted to any forum ever so I've probably done something wrong already...
I'm trying to play Cyber Troopers Virtual-On in the Sega m2 emulator. The game works fine. I have x-input turned on and it recognizes my button inputs just fine. The issue is that it won't recognize when I use both sticks at the same time. It will just do whatever input it recognized first. So I can't move straight forward, straight back, rotate in place, or jump. I tried just using the keyboard but it has the same issue. Is there a way to fix this?
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Have you gone into "Configure Controls", in Model2 emu, once the game is running and mapped the two sticks separately?
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First thing I did when starting the game was configure the controls. Here's my configuration:
Left Stick Up Joy 1 Up 2
Left Stick Down Joy 1 Down 2
Left Stick Left Joy 1 Left 2
Left Stick Right Joy 1 Right 2
Left Stick Trigger Joy 1 L. Trigger
Left Stick Button Joy 1 L. Shoulder
Player 1 Start Joy 1 Start
Player 1 Coin Joy 1 Back
Right Stick Up Joy 1 Up 3
Right Stick Down Joy 1 Down 3
Right Stick Left Joy 1 Left 3
Right Stick Right Joy 1 Right 3
Right Stick Trigger Joy 1 R. Trigger
Right Stick Button Joy 1 R. Shoulder
I'm using an xbox 360 controller. I also went into the test menu and went to input test. It recognizes all the buttons but when I try to use both sticks along the same axis at the same time it will only recognize the left stick. It does recognize the right stick when I use it alone though.
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Yeah, I see you've covered the basics there. Unfortunately I don't own an xbox controller, but I'll dig up the controllers I do have and do some tests with them (Logitech gamepad and playstation2 & 3 controllers) and see if I get the same results as you have... I'll get back to ya, unless anyone else can shed some light on the issue... who's got an xbox controller with the same problem?
Cheers :cheers:
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I've done tests with two other controllers, but even the Logitech gamepad and the PS2 controllers both did the same thing.... after configuring properly within the Model2 emu, then going into the "input test" with F2, one stick cancels out the others axis direction!?!?
I even tried "tricking it" by using "Joycur", and mapped keys to the left & right sticks within Model2, then mapped those keys to the matching directions on both sticks, but no dice... same thing happened in the "input test" :banghead:. At least you know it's not your controller but something within the game itself.
I know from reading through this forum that there are "more ways to skin a cat" though, maybe there are other ways to correct this glitch within the coding, but I'm still learning myself, and don't know enough yet to help you more... maybe an ".lua" file in the Model2 "scripts" folder to modify the way the inputs are handled, but you'd have to get advice from someone else who understands the coding.
I'm wondering if anyone else out there has come across this issue?
Anyway, sorry I couldn't be more helpful, good luck.
Cheers :cheers:
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Well if its an issue with the code than it is way out of my depth. Thanks for trying though :)
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There is an older thread around here about this. The latest version of M2 emulator does not support multiple button/joystick movements at the same time.
There is an older version of M2 that WILL work however.
I believe it version .9??
It's still out there as I was able to get it and it works flawlessly for virtua on.
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So I tried v.9 and it does indeed work. The only difference I can see is that you have to map one stick as player 1 and the other stick as player 2. The latest version doesn't have player 1 and 2 options in the controller config. I guess I'll just be using the older version to play this game then. Thanks for the tip :applaud:
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Good old Model 2 emulator - it gets a little bit worse with every update (like my Nvidia Shield).
Is anyone still working on that emulator? It's been a WIP without any actual P for as long as I've used it.
The previous release is the one to use as it works with Troubleshooter which allows you to compensate for some of it's control limitations (like only offering mouse control for fixed gun games). I run it to use my analog arcade guns on positional gun games.
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So I tried v.9 and it does indeed work. The only difference I can see is that you have to map one stick as player 1 and the other stick as player 2. The latest version doesn't have player 1 and 2 options in the controller config. I guess I'll just be using the older version to play this game then. Thanks for the tip :applaud:
hi i cant seems to find v.09 around can u email me?
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If you scroll down the main M2/Nebula site, you will see an entry "Model 2 Emulator 0.9"
The download for that version is linked at the end of the entry.
http://nebula.emulatronia.com/index.php