Build Your Own Arcade Controls Forum

Software Support => GroovyMAME => Topic started by: digitron on June 28, 2019, 06:01:30 pm

Title: Latest verdict on Triple Buffering and vSync?
Post by: digitron on June 28, 2019, 06:01:30 pm
GM 211, should I leave Triple Buffering and Vsync on when using frame delay? I want least amount of lag possible (without the game looking like poop). =)
Title: Re: Latest verdict on Triple Buffering and vSync?
Post by: schmerzkaufen on June 29, 2019, 03:56:14 am
Neither on, you're not supposed to touch them, Groovy doesn't work like normal builds, there is the 'autosync' setting that's on by default and handles those automatically.

In fact you're disabling the essential GroovyMAME features like proper refresh rates with smooth scrollings and frame_delay if you try to do any differently...

Title: Re: Latest verdict on Triple Buffering and vSync?
Post by: digitron on June 29, 2019, 09:42:41 am
Neither on, you're not supposed to touch them, Groovy doesn't work like normal builds, there is the 'autosync' setting that's on by default and handles those automatically.

In fact you're disabling the essential GroovyMAME features like proper refresh rates with smooth scrollings and frame_delay if you try to do any differently...

Perfect! Thanks Schmerzkaufen! =)