Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: hollywood6964 on June 26, 2019, 01:37:37 am
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So I posted in a section I guess wasn't visible. Anyways, I don't know if anyone has done this, but I'd surmise yes. I've tried to get the ultrastick to function as a light gun in model 2, and it doesn't recognize at all. It will allow me to enter the controls, but when I exit the game control menu, it doesn't recognize or function at all. Then when I go back into the controls of the game, the controls I set are mismashed into something random.
Has anyone found a remedy to this to make the u360 analog function as the crosshair?
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Lightgun games play terribly with anything other than a lightgun or bare basics a mouse so I would save yaself the bother.
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I know what you mean, the throw is extremely short. But just as an option, I was wanting to get this to work.
In fact, the u360 throw is just short, if it were a bit longer, it would be sufficient in most games. I don't know why a lot of people rant and rave about this stick, to be honest it's not very good. A lot of flaws in it's design, use, etc.
But if anybody knew how to get this option to function, I'd appreciate it.
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Did you set the Ultramap for the U360 as a mouse?
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