Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: jam92102 on February 10, 2004, 05:15:15 pm
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I'm compiling mame .56 for dos and when I type make MAMEOS=msdos it compiles for a while than I get a bunch of what looks to be memory addresses and then an error 1 message but not the error 1 message that has the nasm in front of it. I type make MAMEOS=msdos again and it starts compiling some more for a while then does the same thing. eventually it finishes and creates dmame and everything like it's supposed to. I was just curious is this common or am I gonna have trouble running roms in mame? Thanks for all the help. Sorry for all the newbie questions.
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I'm compiling mame .56 for dos and when I type make MAMEOS=msdos it compiles for a while than I get a bunch of what looks to be memory addresses and then an error 1 message but not the error 1 message that has the nasm in front of it. I type make MAMEOS=msdos again and it starts compiling some more for a while then does the same thing. eventually it finishes and creates dmame and everything like it's supposed to. I was just curious is this common or am I gonna have trouble running roms in mame? Thanks for all the help. Sorry for all the newbie questions.
This is normal. Here's a quote from mame.net:
"At some point, the compilation might crash the command prompt or simply stop with a message like "no DPMI selectors". Don't worry, it is normal. Fortunately, the compilation will continue just fine from where it crashed. Open the command prompt again, change to the correct directory and type make MAMEOS=msdos again (or the CPU-specific commands make I686=1 MAMEOS=msdos or make K6=1 MAMEOS=msdos if you are building a CPU-specific compile). "
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yeah I read that but I didn't know if what mine was doing was considered crashing or since it was giving all those memory addresses that mine was unique and it may cause problems. Thanks for the info.