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Main => Software Forum => Topic started by: ErikRuud on February 09, 2004, 03:02:52 pm

Title: Tailgunner sound
Post by: ErikRuud on February 09, 2004, 03:02:52 pm
I have alway been disappointed that the sound for Tailgunner was missing.  

I little while ago, I came across astgl's site (http://webpages.charter.net/astgl/) and he had a "faked" set of samples for Tailgunner and the source code to add the samples to MAME.

I recently got around to recompiling MAME and trying out the "faked" samples.  They were better than no sound, but not quite right.

Last week I happened to surf through Peter Hirschberg's site (http://www.peterhirschberg.com) and was browsing through the photos of his basement arcade. Peter has posted mp3's of some of his games in action, including his Tailgunner II!

Peter has a really nice site and should be visited by every guy in there late 30's!  I love his VertiBird simulator and LEDHead game simulator!

I quickly downloaded his mp3, converted it to a wav and edited out the seperate sounds.  I put them together in a zip file and fired up MAME.  They work!  I now have a correct set of sound samples for Tailgunner.

After exchaning a few e-mails with Peter and cleaning up the samples a bit, I am ready to make them available to anyone that wants them.  Peter just asked that he get credit as the source of the samples.

The sound samples are  here (http://erikruud.freeservers.com/arcade/tailg.zip)

The source code is available  here (http://erikruud.freeservers.com/arcade/Tailg_SourceCode.zip)

I have tested the source code in MAME 0.78 and in NoNameMAME 0.76u11.  I have not tested it in MAME 0.79

Title: Re:Tailgunner sound
Post by: ErikRuud on February 10, 2004, 09:20:34 am
I have revised the sample set.

Peter Listened to it and told me that the bounce sound was chopped off.  It is supposed to fade out.  I went back to his mp3 and found a better sample to edit out of it.  I have also tweaked the volume a little more on some of the samples.

Use the link in my first post to download it.
Title: Re:Tailgunner sound
Post by: ErikRuud on March 17, 2004, 10:23:39 am
I bumping this up to the top, because I just noticed that this is an official part of MAME since .79u2.

Yeah, my very first contribution!  ;D

Peter, Thanks again for your help!
Title: Re:Tailgunner sound
Post by: Thenasty on March 17, 2004, 10:51:59 am
I'll give this a try. I have added the sound samples to version 059. Let me see if this sounds better than waht MAME.NET offerred. TIA
Title: Re:Tailgunner sound
Post by: ErikRuud on March 17, 2004, 11:51:49 am
The samples on MAME.net should be the same ones that I used.
Title: Re:Tailgunner sound
Post by: Thenasty on March 17, 2004, 11:57:44 am
I guess I had an older one. I had elim2.wav in my ZIP file. I re-downloaded it and compare it with yours and they are the same except hypersp and sexplode. The CRC are mismatched. Have you done something with those 2 files ?
Title: Re:Tailgunner sound
Post by: ErikRuud on March 17, 2004, 01:41:53 pm
I changed the names from what was in the old "Fake" sample set.