Build Your Own Arcade Controls Forum
Software Support => GroovyMAME => Topic started by: planexcvs on October 07, 2018, 11:56:42 am
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I've been having issues compiling this one. Anyone have any suggestions or solutions?
The steps I've tried:
- patching diffs in order groovymame 202, d3d9ex, then suppression 202
- had to run all patches with --binary flag as it would fail at suppression patch if I didn't (I know that --binary shouldn't be needed for groovymame and d3d9ex)
- ran compile with: make -j3 SUBTARGET=arcade
Error log of the compile issue attached.
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On the patch end, if I don't use the --binary flag, I get the (Stripping trailing CRs from patch; use --binary to disable.) warnings
I tried using Calamity's old patch tools, but patch.exe is forced to "run as administrator" which just throws up another command prompt rather than executing the patch
Error log of the patch issue attached where it fails after suppression when not using --binary
UPDATE: Issue Resolved
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Hallo,
what was the solution?
I have the same Problem.
Greets
raibol
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I don't know what OP's resolution was but I can confirm no build errors compiling under MAME compiler 64
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Hallo,
what was the solution?
I have the same Problem.
Greets
raibol
I referenced this to solve the CRLF warnings and get error-free patches: http://www.blakerobertjohnson.com/fixing-crlf-issues-when-applying-patches-in-a-multi-platform-environment (http://www.blakerobertjohnson.com/fixing-crlf-issues-when-applying-patches-in-a-multi-platform-environment)
Best to use a Unix/Linux machine or Mac machine to run these commands.
As for the suppression patch, I made those changes manually.