Build Your Own Arcade Controls Forum
Main => Monitor/Video Forum => Topic started by: menace on February 06, 2004, 10:08:45 am
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Could someone who has a wells gardner 25" and an arcadevga run pacman and take a picture of it? Mine doesn't look right but maybe my expectations are too high. My screen has the game as wide as it is tall--doesn't look right to me.
Also, when i run 640x288 mode I have black bars at the top and bottom. When I adjust the vertical size, games like pacman and galaga run off the top of the screen. This is most bizarre...
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If you play horizontal games (Neo Geo, etc) as well as vertical games(pacman) and special resolution games (all midway games - MK, NBA Jam, etc) then you need to figure out which one is the most important for you and stick with it.
For me, the most important is standard resolution horizontal games. In this case, pacman and midway games get cut at the top and bottom. Lots of threads here about it.
To fix this, you'll need to run those games with hardware streatching enabled. The game will look full screen, but you'll notice interlacing in those games.
i.e. My resolution of choice is as follows: (Mind you, we're stuck doing stuff like this because, unlike regular PC monitors, arcade monitors can't easily on the fly switch resolution and fix holds at the same time! they weren't made for that!)
Windows XP - 640x480 interlaced
horizontal games- ??? x 240 resolution non interlaced
vertical + midway - 640x480 HW streatched interlaced
Notice how in all 3 cases it's the same resolution??? 480 interlaced = 240 non interlaced!
Hence vertical hold doesn't need to be ever adjusted and I can play the most amount of games!
Hope this helps.
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yeah thanks Joe--it does--I too was running xp at 640x480 and thought maybe i was doing something wrong--this desktop res and hence screensize settings seemed to yield the best results when i went into mamewah. After some help from minwah, I have the settings the same as you for the horizontals and 304x240 for the verticals with hwstretch (i found this looks better than the 640x480)--they look pretty decent so I'm going to stick with this. maybe after i have it running for awhile and I get the urge to bugger it up, I'll tinker with it more.
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menace are you using an ArcadeVGA?
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yep