Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: obilan on May 30, 2018, 10:34:38 am
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Hi there,
i'm running a PACLED64 with recalbox/RGBcommander on a RPI2. I would like to use the PACLED64s hardware fading for rgba animations. Every time an animations starts the fadeSpeed is set to 0 :
30/05/18 16:03:41 [INFO] [startListening] processing command set,animation,fadetest_32
30/05/18 16:03:41 [INFO] [processCmd] #args is 3
30/05/18 16:03:41 [INFO] [processCmd] set
30/05/18 16:03:41 [INFO] [processCmd] animation
30/05/18 16:03:41 [INFO] [processCmd] fadetest_32
30/05/18 16:03:41 [INFO] [fadeSpeed] PACLED64_1 fadespeed set to 0 -> SUCCESS
30/05/18 16:03:41 [INFO] [setRGBAspeed] RGBA fadetest_32 speed set to 100
30/05/18 16:03:41 [INFO] [RGBAthread] rgba fadetest_32 play back start at speed 100
I've tried the fade/delay attributes from flash animation in my fadetest_32.rgba file, but with no success.
<flash fade="160" delay="170">
...
</flash>
<anim fade="160" delay="170">
<frm dec="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255"/>
<frm dec="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255"/>
<frm dec="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255"/>
<frm dec="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255"/>
<frm dec="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255"/>
<tms dec="20,20,20,20,20"/>
</anim>
Is there a way to set fading with/in rgba animations or to disable the reset to 0?
kind regards
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Hi,
no, there is no option to control the hardware fade at the moment. It should be easy to implement in combination with the animations though...
I'll look into it. Could take a few days. I'm a little bit busy atm.
Cheers
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Hi,
sound great! Looking forward to your solution. :)
kind regards
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Hi,
I was wondering if there's any progress. I'm still interested in the topic. Since you don't want to pass the sources on, it would be great if you could compile a special version for me, in which the instruction ([fadeSpeed] PACLED64_1 fadespeed set to 0 -> SUCCESS) is commented out.
kind regards