Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: acvieluf on August 28, 2017, 07:55:04 pm
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High Score Competition rules and scoreboard found here: http://forum.arcadecontrols.com/index.php/topic,143138.0.html (http://forum.arcadecontrols.com/index.php/topic,143138.0.html)
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Game Name : VS. Dr. Mario
ROM Name = "drmario"
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Settings: Dip switches: Speed increases after: 10 pills
Virus level: 3
Drop speed up: slow
Game options: Virus level: Zero
Speed: Normal
Music: whichever helps soothe your nerves ;D
Controls
Joystick: 4-way
Buttons: 2 (flip left/right)
(https://www.arcade-museum.com/images/118/118124218570.jpg)
(https://www.arcade-museum.com/images/104/1044311451.jpg)
(https://www.arcade-museum.com/images/121/1217367077.jpg)
From Super Mario Wiki:
All Dr. Mario games feature a large grid as the main game interface. This grid (in the shape of a large pill bottle) starts out partially filled with three types of viruses, Chill (blue), Fever (red), and Weird (yellow). The main objective of the game is to clear the grid of the viruses. This objective can be fulfilled with the help of multi-colored pills called Megavitamins. These pills are two-blocks wide and come in the same color as the viruses. Usually, they are sectioned off into two random colors, but occasionally contain only one random color. These pills are guided down the grid by the Player's +Control Pad. They can be rotated by the A Button. To eliminate a virus, four blocks of a color (pill or virus) must be piled up. The stack will then disappear. If a virus was contained in the stack, the virus will be eliminated as well.
If the stacks of pills or viruses reach the top of the grid, the player receives a Game Over.
The game was later released on the Nintendo VS. System under the name VS. Dr. Mario. This version drops the Slow mode and features a less generous scoring system. In the NES version, the first virus killed by a vitamin yields 200 points (on Normal mode), the second 400, the third 800, the fourth 1600. So each virus is worth twice as much as the last. In the VS. version, the first virus is worth 200, then 400, then 600, then 800. So a virus is worth only 200 points more, and not twice as many points, as the previous virus.
Last Day: Sunday, September 10th 2017
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=137522.0;attach=303868;image)
Quest for the Bronze Joystick! The most successful competitor of each calendar year will possess & display the BYOAC Bronze Joystick Trophy.
Happy Gaming!
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A quick go through since it was running:
29,000(https://uploads.tapatalk-cdn.com/20170829/d4f66a2d74f240e856b879b2a931e66c.jpg)
Sent from my Casio keyboard
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My wife & I played this *A LOT* (On NES & mostly N64), so the Vs. version feels weird, but it didn't hold back my awesomeness!
I just plain got pooped out & was losing interest & lost concentration. I'm used to playing head-to-head & stacking up combos to irritate my wife. There seem to be no point bonuses of any sort playing 1-player, so there's no need to take the risks of stacking up combos. (Correct?)
For reference, my 115u2 showed DIP defaults of speed increase after 7 (not 10), & virus level 1 (not 3). I changed my settings to match the top post before playing.
Just curious. Not suggesting making any changes & pulling a King of Dragons here. (Also just leaving a reminder note here for my future self to change the settings back in 2 weeks).
176,400
-Jason
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What I read on Super Mario Wiki:
The bonus points for the NES version double for each extra virus destroyed in a chain. (ex: 200, 400, 800, 1600)
The bonus points for the arcade increase by 200 each time: 200, 400, 600, 800.
Thats not earth shattering, but it's SOME incentive.
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Used to own this. We could play for an hour on one credit and the 20 second music loop drove me insane. Sold it and haven't played it since.
:timebomb:
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Always hated this game lol
Its the only trophy I could never get on the Sega collection for PS3 to!
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If you were trying to get a Nintendo trophy playing a SEGA game, I've got some bad news for you.
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LOL ya right PBJ!
Ime thinking Mean Bean machine! LOL
Still, always sucked at this kind of game!
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LOL ya right PBJ!
Ime thinking Mean Bean machine! LOL
Still, always sucked at this kind of game!
I love mean bean machine! One of the best, imho. Puyo Puyo on the switch, right? I seem to remember hearing that Puyo Puyo was renamed to Mean bean machine when it came to the US?
Sent from my Casio keyboard
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I seem to remember being MUCH better at this game, haha
38,400(https://uploads.tapatalk-cdn.com/20170904/8ac7696e7484c9929502323150b199bf.jpg)
Sent from my Casio keyboard
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This has been a pretty quiet one. I think it would have been more fun if I had picked some different settings. :dunno
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It would have been more fun if you had picked a different game :) I really dislike the genre.
35,800. Just so you don't have to pick the next one.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=361874)
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Haha, I will probably give it another go tonight.
Sent from my Casio keyboard
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Hate this game, want to kill man that did sound track.
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The scoreboard.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=361881)
Click on the pic to get a larger view.
The scores.
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=361885) jasonbar 176,400
2nd acvieluf 38,400
3rd yamatetsu 35,800
4th pbj 8,800
yamatetsu, your turn to pick the next one.
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Will do!
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Hate this game, want to kill man that did sound track.
Sorry to hear that. The soundtrack is one of my favorite things about this game. It takes me back to my parents sending me to bed at night, only to huddle around an end table lamp with my game boy. They loved this game even more than I did, I think. Haha
Sent from my Casio keyboard
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Meh, it doesn't have a clean difficulty curve like Tetris. I enjoyed owning the arcade game for awhile but was very happy to see it go.
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High score compo #226: TeddyBoy Blues (http://forum.arcadecontrols.com/index.php/topic,155259.0.html)