Build Your Own Arcade Controls Forum

Software Support => GroovyMAME => Topic started by: rock145 on February 28, 2017, 02:16:49 pm

Title: Problems with Groovymame
Post by: rock145 on February 28, 2017, 02:16:49 pm
I am having problems with groovymame64_0183.017b_d3d9ex and my ASUS MG24UQ all the games are cropped in the middle and are not full screen. It happens when I change from 1080p to 1440p and 2160p 4k. I don't really know the cause maybe someone can figure it out. Here are my groovymame ini and some examples of games txt files.
Title: Re: Problems with Groovymame
Post by: rock145 on February 28, 2017, 02:20:54 pm
Here are some more txt files.
Title: Re: Problems with Groovymame
Post by: rock145 on February 28, 2017, 02:29:11 pm
There are more but there are too many for me to test.
Title: Re: Problems with Groovymame
Post by: Calamity on February 28, 2017, 04:04:44 pm
Any reason you're forcing intscalex and intscaley to 4 in mame.ini? That's probably the cause.

Also, remind setting -aspect 16:9.

Title: Re: Problems with Groovymame
Post by: rock145 on February 28, 2017, 04:13:19 pm
Any reason you're forcing intscalex and intscaley to 4 in mame.ini? That's probably the cause.

Also, remind setting -aspect 16:9.

I don't really know about those settings: intscalex and intscaley. I just had it because I saw it in an HLSL online ini and though it was necessary for freesync. I will leave them at 0 and change the aspect 16:9 and see if it will solve it.
Title: Re: Problems with Groovymame
Post by: rock145 on February 28, 2017, 04:20:20 pm
Thanks, it solve some of it. The games are bigger now but not completely. There are some chopped area on top and bottom of the screen.
Title: Re: Problems with Groovymame
Post by: Calamity on February 28, 2017, 04:24:02 pm
Thanks, it solve some of it. The games are bigger now but not completely. There are some chopped area on top and bottom of the screen.

GM will try to apply integer scaling when possible, that's why borders exist. Also, it's assuming your 4K resolution is a super resolution. To avoid this, set -super_width to some huge enough value like 4000.

Title: Re: Problems with Groovymame
Post by: rock145 on February 28, 2017, 04:53:02 pm
I change super_width to:4000,5000,8,000,15,000,50,000,100000. The borders remain with no change.
Title: Re: Problems with Groovymame
Post by: Calamity on February 28, 2017, 04:59:46 pm
I change super_width to:4000,5000,8,000,15,000,50,000,100000. The borders remain with no change.

That only changes the value that's consider a super resolution, but GM will still try to apply integer scaling when possible.

If you want to override that behaviour create both horizont.ini and vertical.ini files and include (only):

unevenstretch 1
unevenstretchx 0
unevenstretchy 0
autostretchxy 0

Title: Re: Problems with Groovymame
Post by: rock145 on February 28, 2017, 05:35:06 pm
It works but some games do not go full screem like double dragon.Mostly all my favorite games are full screen. Maybe there are some that do not or maybe it just that one game double dragon.  Thank you for your assistant. One question what are the best setting in groovymame for freesync.