The NEW Build Your Own Arcade Controls
Software Support => GroovyMAME => Topic started by: Ilitirit on February 03, 2017, 06:04:26 am
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Sorry for making a new thread but I'm not quite sure where to ask these questions. Feel free to move it to a more appropriate thread if it exists.
Does anyone know of a good GroovyMAME + Linux + CRT configuration guide? Most of the guides I've seen are either very basic, or refer to the Windows version. I tried the GroovyArcade LiveCD but apparently it doesn't support my card so the image isn't stable. So after much trial and error, I managed to get it working with my Ubuntu 16.04 + Geforce 210 + PVM 20M4E + Patched Nouveau drivers combination. I'm running the setup in Zaphodheads mode (HDMI main screen, PVM via VGA to BNC breakout cable)
I followed the instructions in this package:
https://github.com/TiBeN/15khz-arcade-pkg (The documentation is missing info in some areas)
My questions now revolve around next steps regarding GroovyMAME and Monitor configuration. Most guides I see refer to using tools such as VMMaker and Arcade OSD but from what I can tell these tools don't exist on Linux? How can I determine the correct settings for the monitor?
For the per-game configuration, should the ini files go under ~/.mame/ini? How can I tell if it's using the settings correctly?
Which settings should I use for the "videodriver", "renderdriver" and "audiodriver"? Does DirectFB provide any performance benefit? Will changing these settings affect the frame_delay option? (And regarding frame_delay, I surely must be doing something wrong because I don't see any performance difference regardless of the setting)
I am using GroovyMAME 0.179 with the high score patch and Nouveau 1.0.12.
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Hi ,
You could be the first to try a write-up i made on how to install groovymame 0.183 on ubuntu 16.10 from scratch
here is the link:
https://drive.google.com/open?id=18470OkvAvBj8qVm1vjjGb62C0mDkfNYtZJfqCMofvh8
it contains most steps i took starting from ubuntu's mini.iso install up to beaming the arcades to my screen
It does not contain the VGA to RGB-S i used (made it myself using a schematic i found somewhere on the net, if you are interested i am sure i can dig it up for you)
If you find it useful or think you could add some other improvements to the document, by all means i am open to suggestions.