Build Your Own Arcade Controls Forum

Software Support => GroovyMAME => Topic started by: cps2 on December 08, 2016, 04:53:13 am

Title: Cave games (320x240 60hz)
Post by: cps2 on December 08, 2016, 04:53:13 am
Apologies for starting a new thread, I searched but couldn't find the answer.

I've been running Groovymame for some time on XP and finally made the move to W7. It's amazing and really glad I made the jump. The only games I'm have problems with are the CAVE SH3 vertical shooters. For some reason Switchres insists on choosing 480i rather than 240p I'm using a MS9 with a HD5450 card.

Any help would be appreciated.
Title: Re: Cave games (320x240 60hz)
Post by: Calamity on December 08, 2016, 12:21:31 pm
Unless you're using a vertical monitor, I'd say Switchres is doing the right thing.
Title: Re: Cave games (320x240 60hz)
Post by: cps2 on December 08, 2016, 12:28:50 pm
Unless you're using a vertical monitor, I'd say Switchres is doing the right thing.

Apologies, I wasn't clear. My MS9 is vertical.
Title: Re: Cave games (320x240 60hz)
Post by: Calamity on December 08, 2016, 12:30:28 pm
Fine. Please post a log to resume troubleshooting.
Title: Re: Cave games (320x240 60hz)
Post by: funkycochise on December 11, 2016, 04:34:20 am
I use the same graphic card and same monitor, also on windows 7. I have no issue (except maybe the mandatory option to avoid slow down)
cv1k.ini :
triplebuffer 1

I only use this command if I notice slow down in game causing warped records like sounds

vertical.ini :
orientation vertical

So vertical game are forced in vertical orientation.

What's your groovymame version ?
Title: Re: Cave games (320x240 60hz)
Post by: cps2 on December 13, 2016, 05:13:38 am
I use the same graphic card and same monitor, also on windows 7. I have so issue (except maybe the mandatory option to avoid slow down)
cv1k.ini :
triplebuffer 1

I only use this command if I notice slow down in game causing warped records like sounds

vertical.ini :
orientation vertical

So vertical game are forced in vertical orientation.

What's your groovymame version ?

Running GM0.180. I fixed the issue by creating a .ini file (similar to your suggestion above) and the vertical resolution is now correct.   
Title: Re: Cave games (320x240 60hz)
Post by: funkycochise on December 14, 2016, 05:05:40 am
Happy that it works :)
Title: Re: Cave games (320x240 60hz)
Post by: Calamity on December 14, 2016, 01:27:09 pm
That shouldn't be necessary.
Title: Re: Cave games (320x240 60hz)
Post by: funkycochise on December 14, 2016, 03:00:24 pm
That shouldn't be necessary.
Triplebuffer 1 ?
I'll give 0.180 a try but using 0.171 it is mandatory or else
there are too many drop in emulation %
This happen only with demanding games.