Build Your Own Arcade Controls Forum
Software Support => GroovyMAME => Topic started by: K-rnivoro on October 22, 2016, 05:15:25 pm
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I've followed Calamity's guide for setting a HD5450 board (http://geedorah.com/eiusdemmodi/forum/viewtopic.php?id=301 (http://geedorah.com/eiusdemmodi/forum/viewtopic.php?id=301)) and it says "Export settings to GroovyMAME" which I did.
Where GM stores that info? Not in MAME.INI because hasn't changed a single bit, for example it still says "monitor generic_15" despite of using the arcade_15 profile in vmmaker.
I mean, how to be sure GM is using the right/best parameters?
Also, since d3d9ex has been removed in 0.178, do I have to use -bgfx option even with a CRT? (It says "LCD owners" here: http://forum.arcadecontrols.com/index.php/topic,151459.0.html (http://forum.arcadecontrols.com/index.php/topic,151459.0.html))
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The "export settings" feature works by editing mame.ini. It must work unless something odd is going on. You need to edit the configuration in VMMaker to point to the GrovyMAME's executable so it can find the mame.ini's path in order to modify it.
D3D9ex is not supported since Switchres 0.016. (I couldn't keep the previous patch working due to the modification of the d3d interface in baseline MAME. Basically I'd either need to duplicate the whole d3d interface to add d3d9ex support, or completely replace d3d by d3d9ex dropping support for Windows XP).
For CRT use, just stick with -video d3d, in combination with -frame_delay for optimal results.
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Thanks Calamity. I think I was messing things up.
If I'm right, VMMaker set monitor to "custom" and crt_range0 to the same setting than vmmaker (arcade_15 in my case).
Regarding d3d, I wil use that then.
One thing I've discovered in my dual monitor rig (CRT@ATI Card + LCD@Intel iGPU): In order to GroovyMAME to work properly, you should set the ATI Card as booting card in BIOS, so you should set boot to "PCI-E" (not iGPU or Auto).
CRT_Emudriver works either way, but GroovyMAME gives me a SwitchRes error if iGPU is the booting device. I think is because GM (or SwitchRes for that matter) works only with /.//Display1
Calamity, in case you are interested, my mail is krnivoro@gmail.com, and I'm argentinean so I speak spanish (much better than english!! :P )
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I think is because GM (or SwitchRes for that matter) works only with /.//Display1
It works on any display number, just use the -screen option, e.g.: -screen \\.\DISPLAY2