Build Your Own Arcade Controls Forum

Software Support => GroovyMAME => Topic started by: nikolash on October 22, 2016, 11:06:44 am

Title: Nonag and loading patches don't work
Post by: nikolash on October 22, 2016, 11:06:44 am
Hello guys, nonag and loading patches don't work for me, i miss something?
Title: Re: Nonag and loading patches don't work
Post by: K-rnivoro on October 22, 2016, 04:40:31 pm
AFAIK, they have been removed since GM 0.171. I dunno why really.  :'(
Title: Re: Nonag and loading patches don't work
Post by: haynor666 on October 22, 2016, 04:49:08 pm
Highscore is now in official mame. No nag has to be maintained in the groovymame source, probably not worth effort and time.
Title: Re: Nonag and loading patches don't work
Post by: Calamity on October 23, 2016, 07:42:28 am
Since the hiscore feature was added into mainline, there's no point in me mantaining a build with MKChamp's patch.

The "nonag" feature was always lame in my opinion. The more familiar you get with the information posted by MAME/Switchres in its info box, the better you get diagnosing video issues. Ideally any competent arcade gamer should know the video modes used by all important systems from the top of his head. This makes it easier to setup your system because you know which specific games (video modes) you need to test. It becomes obvious which users are forcing the "nonag" feature by simply reading their posts.

If you really really need the nonag feature then consider rolling your own build. A light-weight "suppression" patch has been posted.


Title: Re: Nonag and loading patches don't work
Post by: nikolash on October 30, 2016, 03:23:49 am
Thanks for the answer Calamity, could you tell me where i can download this patch please?
Title: Re: Nonag and loading patches don't work
Post by: haynor666 on October 30, 2016, 05:50:18 am
http://forum.arcadecontrols.com/index.php/topic,151459.msg1588342.html#msg1588342 (http://forum.arcadecontrols.com/index.php/topic,151459.msg1588342.html#msg1588342)