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Main => Main Forum => Topic started by: acvieluf on July 25, 2016, 06:47:50 pm

Title: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: acvieluf on July 25, 2016, 06:47:50 pm
High Score Competition Rules and Scoreboard (http://forum.arcadecontrols.com/index.php/topic,143138.0)

----------------------------
Game Name : Teenage Mutant Ninja Turtles
ROM Name  =  tmnt2po  ("tmnt" parent rom needed)
----------------------------

Settings: All on default

Controls:   
    8 way joystick, 2 buttons (jump & attack)

(http://www.arcade-museum.com/images/118/1181242182142.png)
(http://www.arcade-museum.com/images/118/1181242182143.png)
(http://www.arcade-museum.com/images/110/1103247432.jpg)

klov entry
http://www.arcade-museum.com/game_detail.php?game_id=10052 (http://www.arcade-museum.com/game_detail.php?game_id=10052)

Wikipedia info:
The player chooses from one of the four Ninja Turtles: Leonardo, Michelangelo, Donatello, and Raphael. After Shredder kidnaps the Turtles' friend April O'Neil and their mentor Splinter, they must give chase, save their comrades, and defeat the evil Shredder. Up to four players (two in some versions) can take control of any of the Turtles. Donatello has slower attacks but a longer range, Michelangelo and Raphael have faster attacks but a shorter range, and Leonardo is a well-rounded Turtle with average range and speed.

The eight-way joystick controls the movements of the Turtle, the jump button makes them jump and the attack button makes them hit in front of them using their weapon. In addition to this, some combinations are possible. The Turtles can throw Foot soldiers overhead, and by pressing the jump and attack buttons, a special attack is performed. Raphael rolls along the ground and finishes with a kick, while the other Turtles do a sweeping jump attack with their weapons. Turtles can also spring off the wall in certain areas. Enemies can be defeated more quickly by slamming them into walls or solid objects. Many objects such as traffic cones, parking meters, fire hydrants and exploding oil drums can be hit or damaged with attacks in order to help defeat nearby enemies. In the attract mode, the game showed the first part of the cartoon opening, along with a portion of the Teenage Mutant Ninja Turtles theme song.

The majority of the enemies the Turtles must face are the Foot Soldiers. They wear a different colored uniform depending on what weapon they have. The purple-clad Foot Soldiers, the most standart of them, also have the ability to hold the Turtles from behind, draining their health and leaving them open to attack by the other Foot soldiers. The bosses in the game includes Bebop and Rocksteady (individually and together), Baxter Stockman, Granitor, General Traag, Krang, and Shredder himself.



Last day: Sunday, August 7 2016 midnight Pacific
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(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=137522.0;attach=303868;image)

- Quest for the Bronze Joystick! The most successful competitor of each calendar year will possess & display the BYOAC Bronze Joystick Trophy. See this thread for details: The BYOAC Bronze Joystick (http://forum.arcadecontrols.com/index.php/topic,137522.0).
Happy Gaming!
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: acvieluf on July 25, 2016, 07:12:34 pm
All the way to Bebop!

69

(http://uploads.tapatalk-cdn.com/20160725/e7416add5542de7d2f02615c1a7fa18c.jpg)

Sent from my Atari 2600

Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: yamatetsu on July 26, 2016, 06:35:07 am
All the way to Bebop!

73

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350075)
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: romshark on July 26, 2016, 04:13:19 pm
This was posted just the day after I finished my TMNT mini-cab! I'm going to give it a try...

*Makes sure jamma board is to defaults, as listed in the manual.

*Plays a few times.

*Keeps losing at Rocksteady, max score of 26.

...I need more practice.
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: yamatetsu on July 26, 2016, 11:45:26 pm
83.

This was posted just the day after I finished my TMNT mini-cab! I'm going to give it a try...

*Makes sure jamma board is to defaults, as listed in the manual.

*Plays a few times.

*Keeps losing at Rocksteady, max score of 26.

...I need more practice.

You may want to post your cab in the I completed my project! I posted a pic and a link to my project thread (http://forum.arcadecontrols.com/index.php?topic=142020.0) thread, so that future generations can find it easily.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350091)
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: ninjabadger on July 27, 2016, 04:16:44 pm
(http://uploads.tapatalk-cdn.com/20160727/259180f9d68997c1804eff60662ba203.jpg)

Can't get passed bebop

Sent from my SM-N910F using Tapatalk

Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: Titchgamer on July 27, 2016, 04:22:40 pm
Looks like this is going to be a close one LOL
Think ile jump on this on the weekend and have a shot :D
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: yamatetsu on July 28, 2016, 06:43:16 am
91.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350121)
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: Titchgamer on July 28, 2016, 11:33:17 am
73 Damn Bebop......

(http://i676.photobucket.com/albums/vv129/titchgamer/DE76F479-7DC6-49E2-878E-749D1E07ED8E_zpsz9uj3d5c.jpg) (http://s676.photobucket.com/user/titchgamer/media/DE76F479-7DC6-49E2-878E-749D1E07ED8E_zpsz9uj3d5c.jpg.html)

BTW how are you guys changing character as player 1? I seem to only be able to play as Leo on P1?
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: acvieluf on July 28, 2016, 11:39:14 am
Use the ROM listed in the OP. It's a 2 player version that allows player selection.

Sent from my Atari 2600

Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: Titchgamer on July 28, 2016, 11:54:48 am
Ahhh i only have the 4 player version.
Guess Ile have to keep pretending to be P2 then LOL

Also I have concluded that there is just not enough Pizza for me to kill Bebop so with that in mind Ime ordering Dominos :p
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: RTyper56 on July 28, 2016, 03:06:52 pm
I remember a while back when i was setting up my cab, i got the tmnt turtles in time rom and the 2 player version of it, but for the life of me could bot to get the game to show in the maximus arcade list. I have to figure that out.

Imma see if i can get this setup and play.
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: acvieluf on July 28, 2016, 08:02:56 pm
79. Again, not past Bebop.

(http://uploads.tapatalk-cdn.com/20160729/bd392ac9b23759bf838482ab2a8f9263.jpg)

Sent from my Atari 2600

Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: thomas_surles on July 28, 2016, 08:16:28 pm
Lol 23th. Is that how you pronounce that? All these years I've been saying 23rd like a fool.
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: acvieluf on July 28, 2016, 08:42:35 pm
Lol 23th. Is that how you pronounce that? All these years I've been saying 23rd like a fool.
Oh jeez, I didn't even notice that! Nice.

Sent from my Atari 2600

Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: Titchgamer on July 29, 2016, 12:42:27 pm
Slight inprovement to 78 tonight.

(http://i676.photobucket.com/albums/vv129/titchgamer/5F5642C8-A04F-4207-AD7C-2B1C580C0A4F_zpsluvmdjaz.jpg) (http://s676.photobucket.com/user/titchgamer/media/5F5642C8-A04F-4207-AD7C-2B1C580C0A4F_zpsluvmdjaz.jpg.html)
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: yamatetsu on July 30, 2016, 12:49:24 pm
108.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350164)
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: acvieluf on July 30, 2016, 08:01:00 pm
155.
(http://uploads.tapatalk-cdn.com/20160730/a671c7ccd89b9f3d103fd4d59c39cf4e.jpg)

First of all, my 10 year old self would be amazed. Back then, I couldn't beat rocksteady on one quarter, now I can pass Bebop without dying!

Secondly, this game throws WAY more enemies at you when you're doing well. That was crazy! I had beaten my previous score of 79 on the second stage, and fought 10 more enemies even before the boss!

Sent from my Atari 2600
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: yamatetsu on July 31, 2016, 08:05:53 am
162.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350180)
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: lettuce on July 31, 2016, 09:50:43 am
Got upto the highway stage, man i used to be able to 1CC this game on the Xbox Live version!....

Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: yamatetsu on August 01, 2016, 03:04:32 pm
169.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350222)
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: yamatetsu on August 02, 2016, 03:34:51 am
205.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350258)

215.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350264)

227.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350299)

236. Too dumb to enter my name.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350340)
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: yamatetsu on August 22, 2016, 02:18:13 pm
Since the server crash deleted a few posts, I'll post the results again.

1st    yamatetsu          236
2nd   lettuce               207
3rd   acvieluf              155
4th   Titchgamer           78


The scoreboard.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350366)

Thread to high score scompetition #198 : http://forum.arcadecontrols.com/index.php/topic,151475.msg1583422.html#msg1583422 (http://forum.arcadecontrols.com/index.php/topic,151475.msg1583422.html#msg1583422)
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: yamatetsu on August 27, 2016, 04:47:21 am
I got an ad in the mail. Look what you can preorder for 879 Euros a piece + shipping :

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350699)  (http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=350701)

Those are nearly 22 inches tall.
Title: Re: High Score Competition #197: Teenage Mutant Ninja Turtles
Post by: acvieluf on August 27, 2016, 06:17:05 am
Oh jeez, no thanks, haha.

If they were the old cartoon version however...

Sent from my Atari 2600