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Main => Main Forum => Topic started by: JDFan on May 16, 2016, 12:23:59 pm

Title: High Score Competition #192: Pipe Dream
Post by: JDFan on May 16, 2016, 12:23:59 pm
High Score Competition Rules and Scoreboard (http://forum.arcadecontrols.com/index.php/topic,143138.0)

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Game Name : Pipe Dream (World)
ROM Name  =         pipedrm
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Settings:
   default : difficulty normal / Lives : 3

Controls:   
    4 way joystick, 2 buttons

(http://www.arcade-museum.com/images/118/1181242150111.png)
(http://www.arcade-museum.com/images/118/1181242150113.png)
(http://www.arcade-museum.com/images/118/1181242150112.png)

Wiki: Pipe Dream (AKA Pipe Mania) (https://en.wikipedia.org/wiki/Pipe_Mania)

Description :
Pit your pipe-fitting prowess against a surging stream of soggy sewage. But slow down for a second and it's sludge city! You'll play instinctively, while you think strategically. You'll get good quickly, but you'll always have room to get better!

Gameplay :

Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, or "flooz" (the 1991 Windows version's help files refer to it as "goo"), which begins flowing after a time delay from the start of the round. Pieces may not be rotated; they must be placed as presented in the queue. The player can replace a previously laid piece by clicking on it, as long as the flooz has not yet reached it; however, doing so causes a short time delay before the next piece can be laid. The flooz is required to pass through a given number of pipe pieces in order for the player to continue to the next round. Some rounds also include an end piece, which must be the end of the pipeline the player has constructed, in addition to fulfilling the minimum pipe length requirement.

Completing the sewer pipeline in the time allotted allows the player to advance to the next level, which means a shorter interval from the start of the round until the flooz starts flowing, as well as faster-flowing flooz. On higher levels, some special pipe pieces appear in the game, such as reservoirs, one-way sections, and bonus sections. Obstacles and wrap-around sections also appear on the game board on higher levels.

If a player is able to finish the level using five cross-section pieces and filling them both ways, 5,000 bonus points are awarded. Bonus rounds present the player with a grid full of pipe pieces and one open space; the goal is to slide the pieces around and make the longest possible path for the flooz.



Last day: Sunday, May 29 2016 midnight Pacific
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(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=137522.0;attach=303868;image)

- Quest for the Bronze Joystick! The most successful competitor of each calendar year will possess & display the BYOAC Bronze Joystick Trophy. See this thread for details:The BYOAC Bronze Joystick (http://forum.arcadecontrols.com/index.php/topic,137522.0).
Happy Gaming!
Title: Re: High Score Competition #192: Pipe Dream
Post by: WakiMiko on May 16, 2016, 08:06:12 pm
More like Pipe Nightmare

344,220

(https://i.imgur.com/DuwaIBZ.png)
Title: Re: High Score Competition #192: Pipe Dream
Post by: WakiMiko on May 17, 2016, 07:33:02 pm
Scoring isn't very balanced in this game...

1,492,010

(https://i.imgur.com/AaMDMm6.png)
Title: Re: High Score Competition #192: Pipe Dream
Post by: WakiMiko on May 20, 2016, 07:28:53 pm
Where is everyone  ???

1,735,320

(https://i.imgur.com/1JwYQqG.png)
Title: Re: High Score Competition #192: Pipe Dream
Post by: yamatetsu on May 21, 2016, 11:42:04 am
Where is everyone  ???

                                   - Chingachgook, last of the Mohicans


Probably busy not playing this immensely popular game. I'm on it, but I'm nowhere near your score.
Title: Re: High Score Competition #192: Pipe Dream
Post by: acvieluf on May 21, 2016, 11:44:37 am
These past 3 weeks (including this one) have had me crazy busy with work, and work related trips. I should be good starting next week.

Sent from my Atari 2600

Title: Re: High Score Competition #192: Pipe Dream
Post by: ppv on May 21, 2016, 09:23:17 pm
I did try, but the highest I got was 300 000. :banghead:
Title: Re: High Score Competition #192: Pipe Dream
Post by: yamatetsu on May 22, 2016, 08:24:10 am
1,791,120.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=347778)
Title: Re: High Score Competition #192: Pipe Dream
Post by: WakiMiko on May 22, 2016, 02:09:28 pm
this is a pure memorization game. meh

(https://i.imgur.com/TUKxf3a.png)
Title: Re: High Score Competition #192: Pipe Dream
Post by: WakiMiko on May 23, 2016, 02:29:17 pm
1,915,980

(https://i.imgur.com/vV5MEwW.png)

2,080,720

(https://i.imgur.com/DhEQ4M6.png)

I'm done for now
Title: Re: High Score Competition #192: Pipe Dream
Post by: acvieluf on May 23, 2016, 08:50:13 pm
Holy moly. I don't know how you guys got that high.

136,040

(http://uploads.tapatalk-cdn.com/20160524/405f5d7b11cf6fe7b365999468a6618f.jpg)

Sent from my Atari 2600

Title: Re: High Score Competition #192: Pipe Dream
Post by: WakiMiko on May 24, 2016, 05:27:26 am
You get 1M points for completing the course (level 16 is the last one) and 100k for using every square in a level. Crosses can also be quite valuable. 20 crosses = 200k bonus points.

Also, starting in level 7 would have given you 150,000 points right of the bat, which is higher than your score  :P >:D
Title: Re: High Score Competition #192: Pipe Dream
Post by: yamatetsu on May 24, 2016, 10:42:58 am
Crosses can also be quite valuable. 20 crosses = 200k bonus points.

This is only true for the crosses that you put in a loop, i.e. the flooz has to go horizontally and vertically through the same cross to get a bonus.
Title: Re: High Score Competition #192: Pipe Dream
Post by: yamatetsu on May 25, 2016, 04:08:13 pm
1,917,720. I think that's it for me. I can maybe get close to 2 mil by doing one more perfect level, but then I'd still be short about a 100k, so why bother.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=347918)
Title: Re: High Score Competition #192: Pipe Dream
Post by: WakiMiko on May 29, 2016, 07:46:30 pm
free third place up for grabs!!  ::)
Title: Re: High Score Competition #192: Pipe Dream
Post by: yamatetsu on May 30, 2016, 09:01:41 am
The scoreboard.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=149895.0;attach=348000)

acvieluf, your turn. A puzzler would be nice.
Title: Re: High Score Competition #192: Pipe Dream
Post by: JDFan on May 30, 2016, 09:33:48 am
Boy this last 2 weeks went by quick -- congrats to the winners and looks like the next pic goes to Acvieluf with a third place score lower than the starting bonus if you chose to start with the top level  :dunno ( I was going to post my score but the site was acting up when I tried and then I forgot to try again later -- but that's probably a good thing as I didn't really want to pick the next game  :cheers: )
Title: Re: High Score Competition #192: Pipe Dream
Post by: acvieluf on May 30, 2016, 02:44:35 pm
.. to Acvieluf with a third place score lower than the starting bonus if you chose to start with the top level  :dunno

I actually did not read the first post completely (apparently), because i just assumed we were all starting with the first stage for the contest itself.  No worries, though.  I've had a puzzle game in mind for some time, now, so i'll have the post up today.
Title: Re: High Score Competition #192: Pipe Dream
Post by: acvieluf on May 30, 2016, 06:47:59 pm
New one's up here: http://forum.arcadecontrols.com/index.php/topic,150831.0.html (http://forum.arcadecontrols.com/index.php/topic,150831.0.html)
 
: )