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Main => Project Announcements => Topic started by: Cobolisdead on January 29, 2016, 02:25:36 pm

Title: Mortal Kombat 2 Build
Post by: Cobolisdead on January 29, 2016, 02:25:36 pm
So I got inspired, and I found  cheap Mortal Kombat II PCB on Ebay. I got just the board itself, but it looks like that I will need a sound board as well. Here is the link to what I got, anything else that I will need?  I know that I will need a Kick harness, Jamma Harness, a power supply, Monitor, Cab, art, joysticks, and buttons.

http://www.ebay.com/itm/Untested-Mortal-Kombat-2-Arcade-Game-Board-See-Photos-/141884394868?_trksid=p2047675.l2557&ssPageName=STRK%3AMEBIDX%3AIT&nma=true&si=41rPPVewug4rdpSHzbjL5Fk3HFo%253D&orig_cvip=true&rt=nc (http://www.ebay.com/itm/Untested-Mortal-Kombat-2-Arcade-Game-Board-See-Photos-/141884394868?_trksid=p2047675.l2557&ssPageName=STRK%3AMEBIDX%3AIT&nma=true&si=41rPPVewug4rdpSHzbjL5Fk3HFo%253D&orig_cvip=true&rt=nc)



So I guess that this will be my next project after the Simpsons.
Title: Re: Mortal Kombat 2 Build
Post by: yotsuya on January 29, 2016, 03:34:42 pm
You'll need a volume pot as well.
Title: Re: Mortal Kombat 2 Build
Post by: Cobolisdead on January 29, 2016, 04:55:55 pm
That's not on the sound board?
Title: Re: Mortal Kombat 2 Build
Post by: yotsuya on January 29, 2016, 05:02:01 pm
That's not on the sound board?
Nope. I had to make my own when I got an NBA Jam board that was missing it. You can get one from Bob Roberts, too.
Title: Re: Mortal Kombat 2 Build
Post by: MK3FAN on January 29, 2016, 09:02:03 pm
MK2 does not use a volume pot.
Title: Re: Mortal Kombat 2 Build
Post by: Cobolisdead on January 29, 2016, 09:03:44 pm
Can you use a  MK1 Harness on a MK2 PCB?
Title: Re: Mortal Kombat 2 Build
Post by: yotsuya on January 29, 2016, 09:16:14 pm
For some reason,  I didn't see the II. Listen to MK3FAN.
Title: Re: Mortal Kombat 2 Build
Post by: Cobolisdead on January 30, 2016, 11:22:21 am
So looking at these two pages, it seems that Mortal Kombat 1 and 2 use different connectors for the kick harness.

MK1:
http://www.mikesarcade.com/cgi-bin/spies.cgi?action=url&type=pinout&page=MortalKombat.html (http://www.mikesarcade.com/cgi-bin/spies.cgi?action=url&type=pinout&page=MortalKombat.html)

MK2:
http://www.arcade-museum.com/pinouts-game/8756.html (http://www.arcade-museum.com/pinouts-game/8756.html)

So that means a MK1 Harness can't be used with a MK2 board. :(
Title: Re: Mortal Kombat 2 Build
Post by: MK3FAN on January 30, 2016, 06:01:24 pm
If your MK1 is a T-Unit, it will use the same harness as MK2. If it's a Y-Unit, yes, you'll need the separate ones.
Title: Re: Mortal Kombat 2 Build
Post by: Cobolisdead on January 30, 2016, 09:13:28 pm
So I found a MK4 cab about three hours away from here, and it works but has monitor issues. I am tempted to gamble the $450 and gas money to get it to see if I can make a multi-game out of it.
Title: Re: Mortal Kombat 2 Build
Post by: leapinlew on January 31, 2016, 04:43:21 pm
So I found a MK4 cab about three hours away from here, and it works but has monitor issues. I am tempted to gamble the $450 and gas money to get it to see if I can make a multi-game out of it.

Around these parts (midwest) it's not easy to find a Midway MK cabinet.
Title: Re: Mortal Kombat 2 Build
Post by: Malenko on January 31, 2016, 05:10:41 pm
So I found a MK4 cab about three hours away from here, and it works but has monitor issues. I am tempted to gamble the $450 and gas money to get it to see if I can make a multi-game out of it.

drive up to DE, I'll give you an empty MK4 cab for free
Title: Re: Mortal Kombat 2 Build
Post by: leapinlew on January 31, 2016, 07:09:57 pm
So I found a MK4 cab about three hours away from here, and it works but has monitor issues. I am tempted to gamble the $450 and gas money to get it to see if I can make a multi-game out of it.

drive up to DE, I'll give you an empty MK4 cab for free

What highway do I take to get to Denmark?!

 ;)
Title: Re: Mortal Kombat 2 Build
Post by: Malenko on January 31, 2016, 07:11:36 pm
I-95 =D
Title: Re: Mortal Kombat 2 Build
Post by: Cobolisdead on January 31, 2016, 07:16:41 pm
So I found a MK4 cab about three hours away from here, and it works but has monitor issues. I am tempted to gamble the $450 and gas money to get it to see if I can make a multi-game out of it.

drive up to DE, I'll give you an empty MK4 cab for free

That is a very tempting offer!
Title: Re: Mortal Kombat 2 Build
Post by: Cobolisdead on February 01, 2016, 10:25:19 am
So when the board get here, can I test it by putting it into my Simpsons cabinet since they are both JAMMA? I just want to see if it boots up.
Title: Re: Mortal Kombat 2 Build
Post by: harveybirdman on February 01, 2016, 10:26:51 am
Keep in mind MK uses -5V so if you don't have that run in the Simpsons harness (doubtful) you'll probably have no sound, though MK3FAN or Malenko could speak more accurately to the topic.
Title: Re: Mortal Kombat 2 Build
Post by: Cobolisdead on February 01, 2016, 10:48:13 am
Well, I don't have the sound board, just the main PCB is on its way from Ebay untested. I paid a fairly cheap price for it, so I am hoping that it works or I can easily fix or have it repaired. I just want to see if it the main PCB works.
Title: Re: Mortal Kombat 2 Build
Post by: Malenko on February 01, 2016, 01:00:39 pm
Keep in mind MK uses -5V so if you don't have that run in the Simpsons harness (doubtful) you'll probably have no sound, though MK3FAN or Malenko could speak more accurately to the topic.

This is accurate, but you can add the -5V to your edge connector easily enough.
Title: Re: Mortal Kombat 2 Build
Post by: Cobolisdead on February 01, 2016, 04:54:11 pm
So to clarify, if I plug the Mortal Kombat II PCB, with no sound board just the Main PCB, into my Jamma machine, I should be able to see if it boots up correct?
Title: Re: Mortal Kombat 2 Build
Post by: MK3FAN on February 01, 2016, 05:17:07 pm
Yup.
Title: Re: Mortal Kombat 2 Build
Post by: Cobolisdead on February 02, 2016, 08:25:48 am
Awesome!