Build Your Own Arcade Controls Forum

Main => Main Forum => Topic started by: beek on January 12, 2004, 07:53:07 pm

Title: Number of Buttons for Rotary CP
Post by: beek on January 12, 2004, 07:53:07 pm
If I'm planning on just playing the rotary games with this CP will three buttons for each player be enough?
Title: Re:Number of Buttons for Rotary CP
Post by: Minwah on January 13, 2004, 05:05:36 am
I *think* so.  I don't remember playing any rotary games with more than 2 buttons in fact, I could be wrong tho...
Title: Re:Number of Buttons for Rotary CP
Post by: JustMichael on January 13, 2004, 08:39:23 am
Blasteroids uses four buttons...   ;D
(seems like one is a spare though...)
Title: Re:Number of Buttons for Rotary CP
Post by: b3atmania on January 13, 2004, 08:58:18 am

Star Trek (http://www.klov.com/game_detail.php?letter=&game_id=9770) uses four. I guess it comes down to what you feel is really needed. With at least two per player you could play the majority of rotary games.

Title: Re:Number of Buttons for Rotary CP
Post by: Minwah on January 13, 2004, 10:29:42 am
Blasteroids uses four buttons...   ;D
(seems like one is a spare though...)


Oh, I thought beek meant 'rotary' as in rotary joysticks...Blasteroids is a spinner game....which do you mean beek??
Title: Re:Number of Buttons for Rotary CP
Post by: beek on January 13, 2004, 07:02:14 pm
Yeah I meant the rotary joysticks.  Sorry for not being clearer.  I'm going to use 2 ls30s I picked up off ebay.  
Title: Re:Number of Buttons for Rotary CP
Post by: beek on January 13, 2004, 07:04:12 pm
Star Trek (http://www.klov.com/game_detail.php?letter=&game_id=9770) uses four. I guess it comes down to what you feel is really needed. With at least two per player you could play the majority of rotary games.

Isn't Star Trek a spinner game?  
Title: Re:Number of Buttons for Rotary CP
Post by: Minwah on January 13, 2004, 07:09:20 pm
Isn't Star Trek a spinner game?  

Yes, I believe it is.