Build Your Own Arcade Controls Forum

Software Support => GroovyMAME => Topic started by: emubastard on December 30, 2015, 10:53:16 pm

Title: OpenGL Died in Crt_Emudriver 2.0 beta
Post by: emubastard on December 30, 2015, 10:53:16 pm
When I try to run any opengl program I get a dialog box that says...

"LoadLibrary failed error 87: The parameter is incorrect."

Searching online suggested to rename "atig6pxx.dll" to "atig6pxx.dll.bak" in C:\Windoiws\System32 but that didn't fix anything.  Both GL apps just crashed with no error message then.

Retroarch crashes with this error when the video driver is set to gl

I also downloaded a simple GPU Benchmark which also gives the same error.

http://www.geeks3d.com/20130419/gputest-0-3-0-cross-platform-opengl-benchmark-for-windows-os-x-and-linux-released/ (http://www.geeks3d.com/20130419/gputest-0-3-0-cross-platform-opengl-benchmark-for-windows-os-x-and-linux-released/)

When I ran the new vmmaker, it also removed my directdraw setting in my mame.ini, which if I am not misinformed, is still better in Windows 7???

I can get retroarch to 1.2.2 to work with the d3d driver, but the damn thing crashes everytime you exist, that's why I was using the gl driver, that worked fine.

-Bastard
Title: Re: OpenGL Died in Crt_Emudriver 2.0 beta
Post by: haynor666 on December 31, 2015, 03:43:00 am
I wonder if this error is related to my problems with certain Taito Type X games  ???
Title: Re: OpenGL Died in Crt_Emudriver 2.0 beta
Post by: Calamity on December 31, 2015, 05:47:35 am
Confirmed.

I've uploaded beta 2 version with fixed OpenGl support, the OpenGL benchmark tool now works here, haven't tested anything else. Thanks for reporting!
Title: Re: OpenGL Died in Crt_Emudriver 2.0 beta
Post by: haynor666 on January 01, 2016, 05:27:09 am
Seems to be a problem for certain Taito Type X games as well, thanks Calamity.
Title: Re: OpenGL Died in Crt_Emudriver 2.0 beta
Post by: haynor666 on January 06, 2016, 01:19:48 pm
Calamity, is OpenGL ok in beta 4? Daphne using opengl right now crashes.
Title: Re: OpenGL Died in Crt_Emudriver 2.0 beta
Post by: Calamity on January 06, 2016, 02:19:13 pm
Calamity, is OpenGL ok in beta 4? Daphne using opengl right now crashes.

Did it work before?
Title: Re: OpenGL Died in Crt_Emudriver 2.0 beta
Post by: haynor666 on January 06, 2016, 03:00:10 pm
Yes, it worked but only with previous driver 13.1. Didn't work with any beta.

EDIT.
Ok, Now I know why it worked in previous windows 7 installation - because I had previously installed 13.1. I simply removed 13.1 and start testing betas. On fresh installed system I started testing from beta 2.

I installed now 13.1 - daphne working.
Uninstalled 13.1 - didn't work.
Installed back 12.8 - daphne working.

Probably some files are missing in new drivers.
Title: Re: OpenGL Died in Crt_Emudriver 2.0 beta
Post by: Calamity on January 06, 2016, 03:29:43 pm
Thanks haynor666, good information. Indeed CRT Emudriver 2.0 is based on Windows default drivers which are a stripped off version. I'll need to re-add files.