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Main => Driving & Racing Cabinets => Topic started by: nugarp on November 29, 2015, 02:27:10 am

Title: Odd Outrun LAN play issues
Post by: nugarp on November 29, 2015, 02:27:10 am
So I was playing the PC version of 2k6 on 2 computers over a wired network today and had two issues occur.

1) on the host machine, the game's road seemed to disappear every now and then (I think both times were somewhere between where you pick left/right and the next checkpoint)

2) many times you don't see the other cars on the network zip past you or see them in front of you. Thoughts? Surely it can't be lagged if all of the machines are on a wired switch.

Anyone have any insights on or fixed for these? Thanks!


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Title: Re: Odd Outrun LAN play issues
Post by: SailorSat on November 29, 2015, 04:49:59 pm
Are you sure both machines run the game at the same speed? I've only seen such issues with if the speed doesn't match. Like one player having vsync turned off while the other had it turned on.
Title: Re: Odd Outrun LAN play issues
Post by: MrThunderwing on November 29, 2015, 05:46:51 pm
2) many times you don't see the other cars on the network zip past you or see them in front of you. Thoughts? Surely it can't be lagged if all of the machines are on a wired switch.

I've had experience of this too, playing C2C on a wireless LAN. I thought it was just lag, but maybe there's something else going on. I've not experienced the issue with the road disappearing on the PC version, but that was something that happened a lot when playing Outrun Online Arcade on the PS3 online against other human opponents when getting to the forks in the road. In fact it happened more often than not, it was incredibly irritating.
Title: Re: Odd Outrun LAN play issues
Post by: nugarp on November 29, 2015, 05:49:58 pm
Thanks for the replies. The machines should be running the game at the same speed. They're identical gigabyte Brix i5 machines (w/iris pro 5200). I actually cloned one drive to use as an image for the other machine.

@MrThunderwing yes, talk about incredibly irritating. The game became fairly unplayable but I guess that's a relief over knowing the onboard graphics chip was failing. Good (and bad) to know it wasn't an isolated case.


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