Build Your Own Arcade Controls Forum

Front End Support => MaLa Frontend => Topic started by: Rattus on June 16, 2015, 08:04:38 pm

Title: How does mame or MaLa select which marquee to display for a game????
Post by: Rattus on June 16, 2015, 08:04:38 pm
I followed a YouTube guide to get DK Pauline and all the other DK versions working on my cab using groovymame run through MaLa, working well, awesome  :cheers:
This is the guide if anyone wants it https://www.youtube.com/watch?v=8bHhGJJqsxQ (https://www.youtube.com/watch?v=8bHhGJJqsxQ)

What I'm wondering is how does mame select the marquee for display in MaLa? I'm using John's Arcade layout.

I have downloaded a Pauline marquee and converted it to .png with the correct res but I want to associate it just with the dkong.zip rom (which is now Pauline) and have dkong.o (us set 2) associated with the normal dkong marquee.

Is this possible? where do I look?
Title: Re: How does mame or MaLa select which marquee to display for a game????
Post by: BadMouth on June 17, 2015, 11:28:48 am
Mala looks for a pic with the same name as the rom file name. (different extension though)
There's also an option somewhere to have Mala display the parent pic for all clones, which you may have to disable.

I haven't messed with this stuff in a while, I'm a little confused by "dkong.o"
There should be a different rom with a different name for each version.
Title: Re: How does mame or MaLa select which marquee to display for a game????
Post by: JDFan on June 17, 2015, 11:56:03 am
Badmouth - I believe it's actually dkong0.zip

Rattus - rename the Pauline art to dkong and the dkong art to dkong0 to match the name of the rom zip files and it should work. I've done the same using US set1 as Pauline and set 2 as original Donkey Kong and it works fine (pics below) Mamui64 but believe MALA should work the same way
Title: Re: How does mame or MaLa select which marquee to display for a game????
Post by: Malenko on June 17, 2015, 12:16:37 pm
Badmouth - I believe it's actually dkong0.zip

Rattus - rename the Pauline art to dkong and the dkong art to dkong0 to match the name of the rom zip files and it should work. I've done the same using US set1 as Pauline and set 2 as original Donkey Kong and it works fine (pics below) Mamui64 but believe MALA should work the same way

^exactly this
Title: Re: How does mame or MaLa select which marquee to display for a game????
Post by: Rattus on June 18, 2015, 04:00:16 am
Awesome, thanks for the help folks :) yeah that worked, I had to rename a couple of others also as dkong was also showing for dkongf and dkongx but that all worked and they are all now showing the correct marquees.
It's quite strange that such a little thing can bring me joy, but I'm sure you understand.

Really was a basic fix that I should have thought of myself, thanks for your time  :cheers: