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Main => Main Forum => Topic started by: kixfan on March 09, 2015, 09:13:10 pm

Title: High Score Competition #161: Depthcharge
Post by: kixfan on March 09, 2015, 09:13:10 pm
High Score Competition Rules and Scoreboard (http://forum.arcadecontrols.com/index.php/topic,143138.0)

--------------------------------
Game Name : Depthcharge
ROM Name  =     depthch
--------------------------------

Settings:
   default : coinage 1 coin/1 credit

Controls:   
    4 buttons:   move left/right and throw depth charge left/right

(http://www.arcade-museum.com/images/118/118124210311.jpg)

(http://www.arcade-museum.com/images/118/11812421039.jpg)

(http://www.arcade-museum.com/images/118/118124210314.png)

Wiki: http://en.wikipedia.org/wiki/Depthcharge (http://en.wikipedia.org/wiki/Depthcharge)

KLOV: http://www.arcade-museum.com/game_detail.php?game_id=7558 (http://www.arcade-museum.com/game_detail.php?game_id=7558)

Game play from KLOV:

Player uses buttons to move a ship left and right at the top of the screen. Additional buttons fire depth charges left and right. A total of 6 depth charges can be fired and on screen at the same time. Once a depth charge has exploded or reached the bottom, another may be launched.

You have 90 seconds to destroy as many submarines as possible. Each submarine will have a number from 10-90 indicating how many points it is worth if destroyed. Submarines will randomly release mines that will float up to destroy your ship, which you must avoid. Every mine that hits your ship will reduce your score by half. Only four submarines will appear on the screen at a time.

Each submarine you destroy will be indicated in miniature at the bottom in a "graveyard". Every ship in the graveyard will score a 30-pt bonus at the end of the game.

A score of 500 or more at the end of the game will result in a 45-second extended play.


Last day: Sunday, Mar. 22 2015 midnight Pacific
-------------------------------------------------------

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=137522.0;attach=303868;image)

- Quest for the Bronze Joystick! The most successful competitor of each calendar year will possess & display the BYOAC Bronze Joystick Trophy. See this thread for details:The BYOAC Bronze Joystick (http://forum.arcadecontrols.com/index.php/topic,137522.0).
Happy Gaming!

Scoreboard
====================
Popsicle:          3510
BorgDog:          3480
JDFan:              3320
Jasonbar:         3160
Yinzer:              3110
Kixfan:              3030
j.fitzenr:           2830



Title: Re: High Score Competition #161: Depthcharge
Post by: kixfan on March 09, 2015, 09:21:52 pm
I have been wanting to pick this for a while.   Nice relaxing game, no need to smash CP.   The most a game will last is 2 minutes, so play early and play often!    My only fear picking this game is a tie score.   In case of a tie, contestants will battle to death with Captain Kirk fight music in the background.   ;D
Title: Re: High Score Competition #161: Depthcharge
Post by: BorgDog on March 09, 2015, 09:40:07 pm
Ha! old school, I should do OK..

Start off, second try, with a 2240.

Title: Re: High Score Competition #161: Depthcharge
Post by: JDFan on March 09, 2015, 10:15:06 pm
And I thought I had done pretty well at 2105  :dunno have a feeling this is going to be a close scoring competition as the timer keeps scores pretty low.
Title: Re: High Score Competition #161: Depthcharge
Post by: BorgDog on March 09, 2015, 10:27:50 pm
I agree, could very well have a tie in the end.

2650 slightly better 2790

Title: Re: High Score Competition #161: Depthcharge
Post by: popsicle on March 10, 2015, 12:00:01 am
Old school fun  :D

2,910 3,240

Title: Re: High Score Competition #161: Depthcharge
Post by: jasonbar on March 10, 2015, 12:19:22 am
So, you pretty much pound the depthcharge buttons & avoid getting shot? I can do that.

Oh, don't let your 2-year-old push the credit button during a game. Instant new game start.  :o

2,860.

-Jason
Title: Re: High Score Competition #161: Depthcharge
Post by: JDFan on March 10, 2015, 12:06:28 pm
If only the timer ran a bit slower I might have caught Popsicle - the charges were all sent but the timer ran out !!   At least I did pass jasonbar - 2920
Title: Re: High Score Competition #161: Depthcharge
Post by: wp34 on March 10, 2015, 12:33:25 pm
In case of a tie, contestants will battle to death with Captain Kirk fight music in the background.   ;D

 :cheers:
Title: Re: High Score Competition #161: Depthcharge
Post by: j.fitzenr on March 10, 2015, 06:33:30 pm
Just busted 2500 for the first time.  I gotta stop myself from spamming and basically double-shotting and wasting my charges!  I don't get it, the first time I played this, I was like "this game is terrible" and an hour later... I can't stop!
Title: Re: High Score Competition #161: Depthcharge
Post by: popsicle on March 10, 2015, 07:24:59 pm
https://www.youtube.com/watch?v=I5n28hpMFBE (https://www.youtube.com/watch?v=I5n28hpMFBE)
Title: Re: High Score Competition #161: Depthcharge
Post by: JDFan on March 10, 2015, 09:13:24 pm
Just busted 2500 for the first time.  I gotta stop myself from spamming and basically double-shotting and wasting my charges!  I don't get it, the first time I played this, I was like "this game is terrible" and an hour later... I can't stop!

 :laugh2: - that's what it was designed to do -- Keep feeding those quarters in !!
Title: Re: High Score Competition #161: Depthcharge
Post by: j.fitzenr on March 10, 2015, 10:03:33 pm
2830.  I'm... *gasp* learning.  I don't feel entirely outclassed on this game, which is a rare feling... kinda ... feels wrong.  Imma catch you guys!

(http://i61.tinypic.com/28lvyti.png)
Title: Re: High Score Competition #161: Depthcharge
Post by: harveybirdman on March 10, 2015, 10:50:17 pm
Ugh thes grandpa's guitars games won't run on my PC in 150.

Title: Re: High Score Competition #161: Depthcharge
Post by: JDFan on March 11, 2015, 12:17:18 pm
Just can't quite pass that 3K mark --- 2990
Title: Re: High Score Competition #161: Depthcharge
Post by: jasonbar on March 13, 2015, 12:01:58 am
I tried aiming this time.

3,160.

One shy of filling up 3 rows.

Wow, not only does getting blown up use up some of your precious time, but the game docks you so very many points!

-Jason
Title: Re: High Score Competition #161: Depthcharge
Post by: JDFan on March 13, 2015, 10:34:20 am
I tried aiming this time.

3,160.

One shy of filling up 3 rows.

Wow, not only does getting blown up use up some of your precious time, but the game docks you so very many points!

-Jason

Yep - Takes half of your points which really hurts later in the game !!

What I hate is how long it takes to hit the first ship and it doesn't put another ship on screen until you hit that one !!
Title: Re: High Score Competition #161: Depthcharge
Post by: kixfan on March 15, 2015, 10:40:34 am
Updated the scoreboard.   I'll be posting my score soon.   I am currently around 2500.
Title: Re: High Score Competition #161: Depthcharge
Post by: j.fitzenr on March 15, 2015, 12:34:16 pm
That damned 3k mark remains elusive, but I think I got a few tricks up my sleeve.  But man, the RNG (or at least what appears to be RNG gods) smoked me last time.  Had a little bastard of a 20 pointer flying along that fired up at me what looked like 7 times.  He's spamming worse than I was!  Why is this game so fun?
Title: Re: High Score Competition #161: Depthcharge
Post by: JDFan on March 15, 2015, 05:31:10 pm
That damned 3k mark remains elusive, but I think I got a few tricks up my sleeve.  But man, the RNG (or at least what appears to be RNG gods) smoked me last time.  Had a little bastard of a 20 pointer flying along that fired up at me what looked like 7 times.  He's spamming worse than I was!  Why is this game so fun?

I finally managed to pass the 3K mark but it's tough getting any higher - seems my system loves putting the ships all the way toward the bottom of the screen and then one on top that gets hit by 3 shots taking out the ones that were suppose to continue down.

Finally above 3K with 3090 !

Title: Re: High Score Competition #161: Depthcharge
Post by: BorgDog on March 15, 2015, 06:14:38 pm
Damn, finally made the 3k club!  Darn addicting for a simple game, I vaguely remember playing it back in the day.

3180
Title: Re: High Score Competition #161: Depthcharge
Post by: JDFan on March 17, 2015, 11:02:52 am
Finally making it past 3K a few times and got one good round for 3320 to take the lead for now !!
Title: Re: High Score Competition #161: Depthcharge
Post by: kixfan on March 20, 2015, 10:00:17 am
Updated scores.   Finally posting my score of 2810.    I know I have scored above 3k before but not now. :(

Couple for days left!
Title: Re: High Score Competition #161: Depthcharge
Post by: BorgDog on March 20, 2015, 02:19:40 pm
Got a little better, moved up one spot to #2 .. for now.

3260
Title: Re: High Score Competition #161: Depthcharge
Post by: Yinzer on March 20, 2015, 07:54:43 pm
Good game
Title: Re: High Score Competition #161: Depthcharge
Post by: popsicle on March 21, 2015, 11:18:04 am
Played a few this morning with some black, black coffee.  I don't think I let any get by - 4 rows of ships for the bonus. 

I think my strategy worked, which was to blanket both sides of the screen intermittently, saving only one shot for the top moving ships that need quick aim and release.  The quicker you hit ships, the faster more come out in the time allotted, so the blanket walls of charges hit them as they appear.

3,510
Title: Re: High Score Competition #161: Depthcharge
Post by: Yinzer on March 21, 2015, 06:42:29 pm
A little better 3020
Title: Re: High Score Competition #161: Depthcharge
Post by: kixfan on March 22, 2015, 01:03:00 pm
Updated scores again.   Very close scoring, crossing fingers there are no ties.

My new score...

3030
Title: Re: High Score Competition #161: Depthcharge
Post by: BorgDog on March 22, 2015, 06:01:41 pm
Was playing same strategy as popsicle, but can't quite get up to his score.

3480
Title: Re: High Score Competition #161: Depthcharge
Post by: Yinzer on March 22, 2015, 06:34:03 pm
3110
Title: Re: High Score Competition #161: Depthcharge
Post by: kixfan on March 23, 2015, 06:15:33 am
Congrats to Popsicle on the win!   :applaud:

JDFan, it's your pick.
Title: Re: High Score Competition #161: Depthcharge
Post by: JDFan on March 23, 2015, 11:47:24 am
Congrats to Popsicle on the win!   :applaud:

JDFan, it's your pick.

Man how'd I wind up dropping 2 places  :angry:

Congrats Popsicle !

New selection is up ( http://forum.arcadecontrols.com/index.php/topic,144601.msg1502975.html#msg1502975 (http://forum.arcadecontrols.com/index.php/topic,144601.msg1502975.html#msg1502975) )

went with a fairly obscure game that many have probably never seen - Saboten Bombers by NMK (released by Tecmo) - Hope you guys like it.