The NEW Build Your Own Arcade Controls

Main => Main Forum => Topic started by: kixfan on January 13, 2015, 01:35:53 am

Title: High score competition #157 Space Zap
Post by: kixfan on January 13, 2015, 01:35:53 am
High Score Competition Rules and Scoreboard (http://forum.arcadecontrols.com/index.php/topic,143138.0.html)

------------------------------
Game Name: Space Zap
ROM Name= spacezap
------------------------------

Settings:
   None Relevant

Controls:   
    5 buttons (Up, Down, Right, Left, Fire)
    Can easily be played with joystick as well.


(http://www.arcade-museum.com/images/118/1181242171192.jpg)
(http://www.arcade-museum.com/images/118/1181242171190.jpg)
(http://www.arcade-museum.com/images/128/1287903543.jpg)
(http://www.arcade-museum.com/images/118/1181242171193.png)
(http://www.arcade-museum.com/images/118/1181242171195.png)
(https://www.youtube.com/watch?v=HohmJVb7wm0&feature=player_embedded)

Wikipedia: http://en.wikipedia.org/wiki/Space_Zap (http://en.wikipedia.org/wiki/Space_Zap)
KLOV: http://www.arcade-museum.com/game_detail.php?game_id=9692 (http://www.arcade-museum.com/game_detail.php?game_id=9692)

From KLOV:

Description

A space-themed reflex game where you command a laser base and destroy a variety of attackers including space mines, alien ships, and attack satellites.

Last day: Sunday, Jan. 25 2015 midnight Pacific
--------------------------------------------


(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=137522.0;attach=303868;image)

- Quest for the Bronze Joystick! The most successful competitor of each calendar year will possess & display the BYOAC Bronze Joystick Trophy. See this thread for details:The BYOAC Bronze Joystick (http://forum.arcadecontrols.com/index.php/topic,137522.0.html).
Happy Gaming!


Scoring Updates:
Popsicle:            189,750
Jasonbar:           176,500
Markc74:            168,000
Borgdog:            143,500
Harveybirdman: 143,250
JDFan:                135,250
Kixfan:                131,000
epetti:                127,250
wp34:                 114,750
Louis Tully:         112,500
pbj:                      98,250
Title: Re: High score competition #157 Space Zap
Post by: BorgDog on January 13, 2015, 09:22:28 am
Cool, love this game, actually set up my CP with this in mind.  Not that I'm any good though, but it's fun.  I'll have to test out using both buttons and joystick and see which yields higher scores.

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=142115.0;attach=320621;image)
Title: Re: High score competition #157 Space Zap
Post by: Generic Eric on January 13, 2015, 10:02:14 am
Space Zap? 

You mean Bachelor in a Dangerous Space Time.

http://youtu.be/F6OuFtLV0rk (http://youtu.be/F6OuFtLV0rk)

Can you imagine how much that control panel got beat?
Title: Re: High score competition #157 Space Zap
Post by: harveybirdman on January 13, 2015, 11:11:47 am
Space Zap sounds better than "Kill the Dick ships with your turtle"

Maybe I will score better than the 68 I got in Barrier....   :banghead:
Title: Re: High score competition #157 Space Zap
Post by: wp34 on January 13, 2015, 12:11:35 pm
Space Zap sounds better than "Kill the Dick ships with your turtle"

Maybe I will score better than the 68 I got in Barrier....   :banghead:

I would have been damn proud to get 68 in Barrier.  That was a freaking hard game.

Title: Re: High score competition #157 Space Zap
Post by: JDFan on January 13, 2015, 12:16:06 pm
It gets pretty tough around 100K - didn't lose a base until then and barely made 117,500 tried again a bit later and got 118,250
Title: Re: High score competition #157 Space Zap
Post by: epetti on January 13, 2015, 12:40:57 pm
Love the new cleaner format of these threads now. 90,500. Fun game. I must be missing an overlay or something. How do you get it in color? (And I was does my iPhone always post upside down?)
Title: Re: High score competition #157 Space Zap
Post by: PL1 on January 13, 2015, 12:54:13 pm
How do you get it in color?
In the MAME "Video Options" menu select "Color Overlay".   ;D


Scott
Title: Re: High score competition #157 Space Zap
Post by: JDFan on January 13, 2015, 12:56:42 pm
Love the new cleaner format of these threads now. 90,500. Fun game. I must be missing an overlay or something. How do you get it in color? (And I was does my iPhone always post upside down?)

In Video options I'm using Upright Artwork (screenshots do not include the art) :


As for the upside down photo -- easy fix would be to take the pic with the phone held upside down !! :laugh2:
Title: Re: High score competition #157 Space Zap
Post by: harveybirdman on January 13, 2015, 10:14:17 pm
121,250

This is fun, wish I had a leaf spring 4way for it though, although is it cheating playing with a joystick?

Also this was unplayable in 150, I had to boot up 146u5... did something change with this Rom recently?
Title: Re: High score competition #157 Space Zap
Post by: liquid134 on January 13, 2015, 10:20:37 pm
seeing that i doubt anyone really has there CP setup for this game, are we using joysticks for this competition?
Title: Re: High score competition #157 Space Zap
Post by: kixfan on January 13, 2015, 11:21:54 pm
You may use any control panel setup that you wish.   I will be using a joystick.   The only rule that would stand out would be that you cannot  use auto-fire.   

@Popsicle - Can you add that requirement to the rules and scoreboard thread?   Somehow it seemed to have gotten dropped.
Title: Re: High score competition #157 Space Zap
Post by: popsicle on January 14, 2015, 12:12:26 am
It does indeed already say no autofire in the general rules.   ;)

Title: Re: High score competition #157 Space Zap
Post by: jasonbar on January 14, 2015, 12:24:59 am
Autofire is strictly forbidden.

Playing with a child on your lap is OK. In fact, it can be beneficial. It works well for me: 132,500 after a few games.

-Jason
Title: Re: High score competition #157 Space Zap
Post by: Generic Eric on January 14, 2015, 06:58:51 am
I thought you couldn't have another  person assisting you in a way that changes your score.
Title: Re: High score competition #157 Space Zap
Post by: markc74 on January 14, 2015, 09:12:42 am
Fun game for a quick blast but wow this does get hard when you hit 100k...

Made it to 134,500

Title: Re: High score competition #157 Space Zap
Post by: jasonbar on January 14, 2015, 12:23:18 pm
I thought you couldn't have another  person assisting you in a way that changes your score.

If by "assisting", you mean "holding down the fire button & preventing me from firing, requiring me to swat away his hand & then start hammering on the button myself," then yes, I did have assistance. :]

-J
Title: Re: High score competition #157 Space Zap
Post by: popsicle on January 14, 2015, 05:54:43 pm
So glad to see so many people submitting!  :applaud:

139,250



Title: Re: High score competition #157 Space Zap
Post by: harveybirdman on January 14, 2015, 05:58:22 pm
I like how Markc74 is reminding us just how awesome Blip and it's dynamic marquee are with his score submission....

just for that I'm gunning for your 134,500 tonight

Title: Re: High score competition #157 Space Zap
Post by: bfauska on January 14, 2015, 07:01:37 pm
I like how Markc74 is reminding us just how awesome Blip and it's dynamic marquee are with his score submission....

just for that I'm gunning for your 134,500 tonight
Yeah, I saw that and thought "---steaming pile of meadow muffin---, someone has a dedicated cab" then I realized it was just Blip. That thing is ---smurfing--- awesome.
Title: Re: High score competition #157 Space Zap
Post by: harveybirdman on January 14, 2015, 07:08:57 pm
Yeah bitches! Getting the hang of it a little


*enjoys himself until comtek and  jasonbarr blow this score away*
Title: Re: High score competition #157 Space Zap
Post by: BorgDog on January 14, 2015, 08:28:34 pm
139,000 using the correct controls  :cheers:

Just for fun since I hadn't done it before I remapped my controls to use the joystick instead.  Damn that was awkward, I think mostly because I was used to direction with right hand and fire with left while the joystick was opposite.  got up to 119,000 after a few games but it still just felt wrong.  I do see where you could almost just swirl the joystick around in a circle firing the whole time and get pretty far.
Title: Re: High score competition #157 Space Zap
Post by: jasonbar on January 18, 2015, 02:28:45 am
141,000. I thought this was a minor improvement. Well, it is, score-wise, but it rockets me way up the current rankings. I guess this one's a tight race!

Thanks,
-Jason
Title: Re: High score competition #157 Space Zap
Post by: wp34 on January 18, 2015, 10:02:38 pm
I was having trouble configuring my U360 to work with it and just got that figured out tonight.  Believe it or not I Broke 100k tonight on my first try.   But the snapshot didn't save and Space Zap doesn't appear to save high scores.  So no pics and it didn't happen I guess.  Fun game though. 
Title: Re: High score competition #157 Space Zap
Post by: yamatetsu on January 19, 2015, 01:11:49 pm
You can use f7/shift-f7 (save state/load state) to save/load the game, provided of course that you have a keyboard for your cab. After that, you can tackle the problem of getting a screenshot  :)
Title: Re: High score competition #157 Space Zap
Post by: markc74 on January 19, 2015, 07:51:12 pm
So after an hour of getting between 120-140k I finally made it to 150k, got the extra life and promptly died twice in succession.

I don't think I'm ever gonna get higher than this. Either my eyes or wrist will pack in if I keep trying...

168,000 - Sorry Harvey  ;)


Title: Re: High score competition #157 Space Zap
Post by: BorgDog on January 19, 2015, 08:11:05 pm
Nice score markc74, don't think I've ever gotten that high myself.

Upped mine a bit for the competition though.  143,500

Title: Re: High score competition #157 Space Zap
Post by: epetti on January 19, 2015, 11:52:40 pm
Was feeling left out at under 100k. Managed to up my game to a higher last place.  :-\ 115,750.
Title: Re: High score competition #157 Space Zap
Post by: JDFan on January 20, 2015, 09:57:52 am
Guess I'm going to have to break out the USB keyboard or fire up the bartop before the end of the week ! -- You guys are making it tough to keep up on my wireless keyboard !! Best I can manage on it is 135,250 due to the speed increase and the lag in the wireless

EDIT : was looking through the tab options and noticed that there is a setting under Game Configuration to change the monitor from B&W to Color so that the center base is in color like the game screenshots posted in the competition info - which looks a bit better (guess it defaults to B&W) As shown in screen attached below.
Title: Re: High score competition #157 Space Zap
Post by: Generic Eric on January 20, 2015, 04:03:00 pm
You can use f7/shift-f7 (save state/load state) to save/load the game, provided of course that you have a keyboard for your cab. After that, you can tackle the problem of getting a screenshot  :)

wut?  save/load to get a screenshot later you mean? 

Welcome to the *new* BYOAC High Score Competition!


General Rules:
- One credit, no continues/save states/autofire/hacks etc.

Title: Re: High score competition #157 Space Zap
Post by: wp34 on January 20, 2015, 04:37:11 pm
EDIT : was looking through the tab options and noticed that there is a setting under Game Configuration to change the monitor from B&W to Color so that the center base is in color like the game screenshots posted in the competition info - which looks a bit better (guess it defaults to B&W) As shown in screen attached below.

Thanks.  I was wondering why mine was B&W.   :cheers:
Title: Re: High score competition #157 Space Zap
Post by: harveybirdman on January 20, 2015, 05:03:20 pm
Sweet! Hope my 3rd place holds so we can play some Fastlane!
Title: Re: High score competition #157 Space Zap
Post by: pbj on January 20, 2015, 05:30:40 pm
LOL.  Be careful snapping those screenshots when you rage quit.

(http://i.imgur.com/beoEA0U.png)

That should read 98,250.

 :applaud:
Title: Re: High score competition #157 Space Zap
Post by: JDFan on January 20, 2015, 05:58:23 pm
LOL.  Be careful snapping those screenshots when you rage quit.

(https://dl-web.dropbox.com/get/PBJSCORE01.png?_subject_uid=140155759&w=AAAzX7K67sFWEPdTLe8OJ_g4aO22SgCsI26I4napDqG5-g)

That should read 98,250.

 :applaud:

FTFY
Title: Re: High score competition #157 Space Zap
Post by: popsicle on January 20, 2015, 07:36:17 pm
Now you're just rubbing it in, Popsicle.

189,750

p.s. Thanks Jason!!  It's cool  :)


Title: Re: High score competition #157 Space Zap
Post by: wp34 on January 20, 2015, 09:45:14 pm
Much better game in color.   Too bad the lead is getting further away.

Title: Re: High score competition #157 Space Zap
Post by: kixfan on January 20, 2015, 10:09:12 pm
Scores updated.   Too busy at work to post my score of 128k.
Title: Re: High score competition #157 Space Zap
Post by: kixfan on January 20, 2015, 10:11:39 pm
Now you're just rubbing it in, Popsicle.

189,750

p.s. Thanks Jason!!  It's cool  :)

and I thought I couldn't feel any worse...    :cry:
Title: Re: High score competition #157 Space Zap
Post by: epetti on January 21, 2015, 12:29:03 am
Ok. Moved up a place. 127,250.
Title: Re: High score competition #157 Space Zap
Post by: Louis Tully on January 21, 2015, 03:59:46 am
.
Title: Re: High score competition #157 Space Zap
Post by: markc74 on January 21, 2015, 07:33:39 am
Now you're just rubbing it in, Popsicle.

189,750

p.s. Thanks Jason!!  It's cool  :)

Woah - Good score!  I think the WR is only 230k or something isn't it?

I tried again last night and can get to 150k every 4 or 5 goes but from then I die almost immediately.  My normal tactic is to fire constantly in random directions but then focus when something catches my eye  but after 130k its basically luck that I hit most of the missiles. Might give it a go later again - I guess this is one of those games where a very tight throw joystick helps.
Title: Re: High score competition #157 Space Zap
Post by: jasonbar on January 23, 2015, 07:46:05 pm
176,500.

I'm sore.

Ouch.

-Jason
Title: Re: High score competition #157 Space Zap
Post by: kixfan on January 25, 2015, 11:13:40 pm
Updated scores again.   You only got a few hours left!

I really like this game and remember previously that I got into 150k range but wasn't able to during comp.  I bettered my previous score tonight with a 131,000.
Title: Re: High score competition #157 Space Zap
Post by: kixfan on January 26, 2015, 07:32:34 am
Congratulations to:

1st - Popsicle
2nd - Jasonbar
3rd - Markc74

Markc74, it's your pick for next game.
Title: Re: High score competition #157 Space Zap
Post by: JDFan on January 26, 2015, 09:38:58 am
Updated scores again.   You only got a few hours left!

I really like this game and remember previously that I got into 150k range but wasn't able to during comp.  I bettered my previous score tonight with a 131,000.

Looks like you missed my post (#28) with my high of 136,250 ( not that it makes much difference but does move me up 2 spots !) - Meant to mention it earlier since it was before the last update but forgot !
Title: Re: High score competition #157 Space Zap
Post by: kixfan on January 26, 2015, 06:55:57 pm
Updated scores again.   You only got a few hours left!

I really like this game and remember previously that I got into 150k range but wasn't able to during comp.  I bettered my previous score tonight with a 131,000.

Looks like you missed my post (#28) with my high of 136,250 ( not that it makes much difference but does move me up 2 spots !) - Meant to mention it earlier since it was before the last update but forgot !

Sorry JDFan!   I missed that one!

That post has 135,250, I assumed that is what you meant.   ;)
Title: Re: High score competition #157 Space Zap
Post by: JDFan on January 26, 2015, 10:31:21 pm
Sorry JDFan!   I missed that one!

That post has 135,250, I assumed that is what you meant.   ;)

No problem -- It's easy to miss one now and then Esp. when it is in with other comments. and yeah 135,250 is correct.
Title: Re: High score competition #157 Space Zap
Post by: markc74 on January 27, 2015, 07:39:00 am
Hi guys - I'll post a new game later - I've narrowed a list down to about 20 but I guess the main point is to pick something new / hi-score based / slightly obscure?
Title: Re: High score competition #157 Space Zap
Post by: epetti on January 27, 2015, 09:57:02 am
Can't be a repeat. But nothing says it needs to be obscure. Just most of the well known ones have already been picked at this point. Generally nice to also pick one that uses joystick to maximize how many people can play it.