Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: SoooPig on December 18, 2003, 05:10:34 pm
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In the atwork forum, I posted my first attempt at my panel layout and associated artwork. I'd appreciate any comments, that is, unless they are unkind ;D.
Warning... 250k picture attached to the thread...(for you low-bandwidthers)
http://www.arcadecontrols.org/yabbse/index.php?board=13;action=display;threadid=14323
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I think your layout looks pretty good. The best thing to do is make a cardboard mock up before actually constructing your final cp.
The only change I would make is that I would remove the 3 buttons next to the spiner. I think that the top 3 player 1 or 2 buttons will suffice. I would then put your spinner where those 3 buttons were.
What game is the 'G' button for?
Good luck
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http://www.arcadecontrols.org/yabbse/index.php?board=13;action=display;threadid=14338
Here is my control panel. I would love to know what you guys think about it.
Please!
Thanks
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I like the classic artwork. Very nice.
I see a few things.
Pause and Exit are entirely too close together. You'll end up quitting a game by accident.
Is 'Player 1' button the Coin Up or Player 1 Start? If it is Coin Up, then I don't see a Player 2 Start, which is bad.
Are there 4-way games that require 4 buttons? Or is that for other gaming systems?
From personal experience I would shift your 4-way joy a bit to the left. It is going to get whacked during trackball use.
Just my opinions. Looks like you're well on your way.
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Thanks! I wanted something simple but not just a plain black control panel.
Honestly, I have no idea why I need 4 buttons for the 4 way. I have seen it on every other panel so I thought I'd do it too. :)
The two white buttons on each end are the Player 1 and 2 start buttons. To insert coins I will make the shift - start perhaps? Ultimatly I will make it where you have to press the coin reject button or insert a coin to make it work. (See if I can get some change from my friends !)
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I think your layout looks pretty good. The best thing to do is make a cardboard mock up before actually constructing your final cp.
The only change I would make is that I would remove the 3 buttons next to the spiner. I think that the top 3 player 1 or 2 buttons will suffice. I would then put your spinner where those 3 buttons were.
What game is the 'G' button for?
Good luck
Thanks for the input.... I have the 3 buttons there to use them as mouse input buttons + 1 extra for missle command. Using the existing buttons may be a way to go, I'll look into it.
I was waiting for the 'G' button question. I'm a Track and Fieldaholic. The main purpose of the 'G' button is for the second Run button, but I'll program it for lefties that want to play Galaga... etc.