Build Your Own Arcade Controls Forum

Main => Main Forum => Topic started by: Gravity123 on October 15, 2014, 12:38:43 am

Title: Gameroom Kickstarter updated based on feedback and launched
Post by: Gravity123 on October 15, 2014, 12:38:43 am
Thanks everyone for their feedback before I launched the campaign.  It went live on 10/14 and we are already at over $6k!  Hooray!  I made a number of changes, though I do realize the turn key arcade is a bit outside of the spirit of this forum.  The custom arcade components however, may be relevant.  If you wanted to give analog pushbuttons a try, they are only $10 delivered and available in various colors. 

I encourage you to please share the campaign with your friends, and thanks again! Here's the link:
https://www.kickstarter.com/projects/chrisgerding/gameroom-arcade-machine-coin-op-classics-xbox360?ref=nav_search (https://www.kickstarter.com/projects/chrisgerding/gameroom-arcade-machine-coin-op-classics-xbox360?ref=nav_search)

Title: Re: Gameroom Kickstarter updated based on feedback and launched
Post by: eds1275 on October 15, 2014, 11:24:59 am
I get the idea behing analogue pushbuttons, and they were AFAIK only ever used on the original Xbox and I think there was a version of street fighter with pressure-sensitive buttons. But without many/any games that support them, what was your inspiration for creating them? Is there something in your product that uses them to their potential?
Title: Re: Gameroom Kickstarter updated based on feedback and launched
Post by: thatpurplestuff on October 15, 2014, 12:45:25 pm
Seems like the buttons could work out pretty cool for people that have spinners on their arcade and play a lot of racing games... the button could be a pretty awesome replacement for a pedal!  I don't know exactly how hard that would be to set up though.